Tune a visual/animation/render parameter by eye using a VISION or VIDEO model as the judge — render several labeled variants into ONE artifact, ask the model to rate them and suggest better values, render the suggestions, ask it to pick the best, repeat until good. Use whenever "looks/feels right" is the success…
Deterministic, measurable design verification — render the UI and PROVE it's balanced and usable instead of trusting the model's eye. Layout audit (centroid / optical-center / pixel-oracle balance via deterministic math, annotated screenshot) + a vision-judged Nielsen usability audit by a SEPARATE fresh-eyes judge.…
Spatial composition and layout for frontend design. Load with design when composing pages/dashboards/components, or whenever generated UI looks off — overlapping/colliding elements, weak hierarchy, or generic ("looks like every startup site"). The core idea: a model can't trust its own layout, so render it, critique…
UX / usability audit — heuristic evaluation of INTERACTIVE UIs (not just visual polish). Load with design when a UI "feels off", "sucks to use", is hard to learn, needs an instruction wall, or before shipping an interactive tool/editor/app. Scores the RENDERED UI against Nielsen's 10 + interaction heuristics via a…
When the user says "lookdev" (or asks to tune/dial/iterate on the look of something, OR to review/edit/annotate a blog post, doc, copy, or media), stand up a local interactive studio — live controls (sliders, pickers, drag handles) for visual params, OR direct inline editing + highlight + margin comments + media…