State-of-the-art engineering skills (2026) for building and auditing software across 40 domains and languages — security, architecture, APIs, databases, cloud, Kubernetes, web frameworks, observability, testing, LLM engineering, UX writing, copywriting, and more — with a master router and BUILD/AUDIT modes (41 skills).
AGENTS.md instructions for martinholovsky/SOTA-skills, covering agents.md, landing a change, invariants (enforced in pre-commit and ci), conventions that matter and pointers.
Claude Code instructions for martinholovsky/SOTA-skills, a project described as: Engineering best practices that AI coding agents actually apply — 40+ skills, from secure coding and cloud to compliance and UX writing. BUILD + AUDIT modes. Measured: best-practice coverage 59% → 98% vs. the same model unguided.
Gemini CLI instructions for martinholovsky/SOTA-skills, a project described as: Engineering best practices that AI coding agents actually apply — 40+ skills, from secure coding and cloud to compliance and UX writing. BUILD + AUDIT modes. Measured: best-practice coverage 59% → 98% vs. the same model unguided.
State-of-the-art API design and audit guidance (2026) covering REST/HTTP, GraphQL, gRPC, WebSockets/SSE/realtime, webhooks, versioning/evolution, and API security/operations. Use when designing or building any API surface (endpoints, schemas, protos, realtime channels, webhook senders/receivers) AND when…
State-of-the-art software and system architecture rules (2026) for both building and auditing. Use when designing, building, refactoring, or extending system architecture — boundaries, DDD, hexagonal/clean architecture, event-driven design, CQRS, sagas, messaging, caching, sharding, multi-tenancy, resilience…
State-of-the-art rules for writing and auditing asynchronous and concurrent code across runtimes (Python asyncio, JS/Node, Go, Rust, JVM). Use when building anything with async/await, threads, processes, event loops, task groups, channels, or queues — and when auditing existing code for race conditions, deadlocks…
State-of-the-art C and C++ engineering rules (2026 baseline) that Claude applies when writing or auditing C/C++. Covers modern idioms (RAII, value semantics, smart pointers, C++23), memory safety (lifetimes, bounds, sanitizers, hardening flags), undefined behavior, security (SEI CERT C/C++, MISRA…
State-of-the-art cloud infrastructure architecture (2026). Applies when designing, building, or auditing cloud environments on AWS, GCP, or Azure — account/project structure and landing zones, IAM and workload identity, VPC/network design, DNS/TLS/CDN, compute selection (serverless vs containers vs Kubernetes vs VMs)…
State-of-the-art confidential computing and cryptographic PETs (2026) for BUILDING and AUDITING systems that protect workloads and data in use from the infrastructure they run on — the inverse of sandboxing. Covers TEE selection (AMD SEV-SNP, Intel TDX, ARM CCA realms, SGX enclaves, AWS Nitro Enclaves, NVIDIA…
State-of-the-art marketing copywriting and content guidance (2026) covering positioning and value propositions, headlines and landing-page copy, CTAs and social proof, SEO content (search intent, E-E-A-T, Google spam policies), and the accuracy/legal layer — claim substantiation, FTC Endorsement Guides (2023) and the…
State-of-the-art data engineering rules (2026) for building and auditing data pipelines and analytics infrastructure. Covers architecture and modeling (ELT, lakehouse vs warehouse, dimensional models, medallion layering), pipeline and orchestration discipline (idempotency, incremental loads, backfills, dbt-style…
State-of-the-art database engineering rules (2026) for designing, building, and auditing data layers. Covers engine selection, schema modeling, migrations, query and index craft, transactions and concurrency, reliability and scale, security, and vector/AI workloads. Use when designing a new data layer, writing or…
State-of-the-art web design, UI/UX, and motion engineering standards (2026). Use when building OR auditing/reviewing user interfaces: components, pages, design systems, stylesheets, themes, forms, navigation, animations, or accessibility. Covers typography, color (OKLCH, dark mode), spacing/layout (grid, container…
State-of-the-art Go engineering rules (2026 baseline, Go 1.25+) that Claude applies when writing new Go code or auditing existing Go code. Covers error handling, interface/package design, goroutine and channel correctness, net/http hardening, security (SQL, exec, path traversal, CSPRNG, TLS, supply chain), performance…
State-of-the-art JavaScript and TypeScript engineering (2026) for both writing and auditing code. Covers strict TypeScript configuration and type design, language idioms and pitfalls, async patterns, Node.js backends, JS/TS-specific security (XSS, prototype pollution, supply chain, injection), frontend/React and Node…