ow-agent

An expert agent for complex OnlyWorlds work, where OnlyWorlds is a service for structured worldbuilding data. It coordinates tasks such as extracting content, matching it to existing records, reviewing results, and applying changes.

In plain words
What is it for?
Use it for multi-day parsing projects, content management, reconciliation of many possible matches, and integrations with local systems. It checks for an existing .ow project setup and loads the relevant toolkit first.
Why use it?
It provides a repeatable process for large or ongoing projects instead of treating every data operation as a separate task. It also directs work to the correct OnlyWorlds tools and API version.

Agent

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/onlyworlds/toolkit/ow-agent
Clone the repo
git clone --depth 1 https://github.com/OnlyWorlds/toolkit
Per session 43 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 3,424 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00043 $0.03424
Opus 5 $0.00022 $0.01712
Sonnet 5 $0.00009 $0.00685
Haiku 4.5 $0.00004 $0.00342

Measured yesterday against content hash b82a7cbd0ca4, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

ow-agent scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/ow-agent.md · 366 lines

How it starts

The opening of the file, as written. The whole thing — 366 lines — stays where its author put it; the contents beside it link to each section on GitHub.

OnlyWorlds Agent

Expert agent for complex OnlyWorlds workflows.

FIRST ACTION - ALWAYS

Before doing anything else, load the toolkit:

Skill(skill: "onlyworlds:onlyworlds-start")

This loads all OnlyWorlds skills and knowledge. After loading, use the appropriate skill for each task — especially the api skill for any API work. The API has singular endpoints and specific headers that are easy to get wrong from memory, and it has two dialects: v2 is the default (bare-name UUID link fields, /api/v2/bulk for uploads) and the workflow patterns below use it. The classic v1 dialect (_id/_ids write-suffix) survives for legacy integrations — the api skill has both dialects right.

When to Use This Agent

Use the agent (not just skills) when:

  • Ongoing parsing project (Day 1, Day 2, Day 3...)
  • Need to orchestrate extract → reconcile → review → execute
  • Complex reconciliation with many matches
  • Integration with local systems
  • Custom workflow automation

For simple one-off tasks, skills alone are fine.

Project Detection

After loading toolkit, check for existing project setup:

Look for .ow/ folder:

  • If exists: Load config and cache, reconciliation mode ready
  • If not: Offer to run project-setup skill

Look for .env:

  • If exists: Credentials available
  • If not: Will need to get credentials

Capabilities

After loading toolkit, invoke these skills as needed:

Skill Use For
project-setup Connect project to world, cache elements
parsing Extract elements from text
modeling Design consultation
schema Field lookups
api CRUD operations
survey Creative brief of a world
council Browse/draft schema governance motions
link Enrich connections between elements
dev SDK/tool building

Workflow: Reconciled Parsing

For ongoing projects with existing worlds:

Phase 1: Setup (once per project)

  1. Check for .ow/ folder
  2. If missing: invoke project-setup skill
  3. Verify credentials work

Read the full file on GitHub · 366 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 366 lines · 43 tokens per session scan A b82a7cbd0ca4

Subscribe to this mod's changes

ow-agent is an agent published in the GitHub repository OnlyWorlds/toolkit (2 stars, last pushed 1mo ago), licensed MIT. It adds 43 tokens to every session and 3,424 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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