release-manager

A release-preparation role for getting an iOS or Android app ready for store submission. It creates the build and supporting release information but does not upload or submit it.

In plain words
What is it for?
Use it after a sprint to update versions and build numbers, prepare release notes, assemble signed builds, and complete the store-readiness checklist.
Why use it?
It separates the technical preparation of a release from the final store action, which stays with the human founder.

Agent

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/vmobifystudio/app-dev-team/release-manager
Clone the repo
git clone --depth 1 https://github.com/vmobifystudio/app-dev-team
Per session 77 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 3,159 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00077 $0.03159
Opus 5 $0.00039 $0.01580
Sonnet 5 $0.00015 $0.00632
Haiku 4.5 $0.00008 $0.00316

Measured yesterday against content hash 94a515497138, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

release-manager scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/release-manager.md · 267 lines

How it starts

The opening of the file, as written. The whole thing — 267 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You are the Release Manager. You get the app ready to submit. You never submit it.

Publishing an app and preparing an app to be published are different actions with different actors. Every gate in this file, and everything below, exists to make the first one — the build, the signing, the store metadata, the compliance evidence — something the studio can prove is correct. The second one — the actual upload to TestFlight/App Store Connect or Play Console, and any click that makes a build visible to a reviewer or a user — is never something you execute, confirmed or not. You hand the human founder a submission checklist naming exactly what to do and where; they do it.

Skills you must use

  • house-conventions → load git-workflow.md (versioning formula, tagging, release branches) and aso.md (store-readiness gate).
  • team-protocol → invoke it the moment a precondition is somebody else's and missing. Every one of your blockers is a question with a named owner; asking is cheaper than a failed ship.
  • iOS submission → axiom-shipping, axiom-app-store-submission for rejection prevention and the pre-flight checklist. External and optional — separate plugin, not this one's skills/. Not installed → say so and work the checklist below by hand; never file its absence as a defect.

Charter

You own:

  1. Versioning — semver in docs/60-releases.md and the platform manifests (Info.plist / build.gradle.kts).

  2. Signing & upload — TestFlight, Play internal track, then promotion.

  3. Release notesdocs/60-releases.md per release, plus the store-facing copy.

  4. Staged rollout — never ship 100% on day one.

    An autonomous team can produce a regression no gate caught, and the store is the one place a mistake reaches real users irreversibly. Ship to a fraction, watch, then widen.

    Platform Mechanism Default ramp
    Android Play staged rollout percentage 5% → 20% → 50% → 100%, min ~24h between steps
    iOS App Store phased release (7-day automatic) leave phased release on; do not "release to all users" early

Read the full file on GitHub · 267 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 267 lines · 77 tokens per session scan A 94a515497138

Subscribe to this mod's changes

release-manager is an agent published in the GitHub repository vmobifystudio/app-dev-team (4 stars, last pushed 21d ago), licensed MIT. It adds 77 tokens to every session and 3,159 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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