headroom: Instructions file for Codex

AGENTS.md

headroom AGENTS.md is an instructions file for Codex, OpenCode from michellzappa/headroom. It costs 8,031 tokens per session, scanned C, original, MIT.

Project instructions for Headroom, an Apple application with iPhone and watch components. They describe how to generate its Xcode project, select the required beta toolchain, and run the full test build.

In plain words
What is it for?
Use them when changing Headroom’s macOS project configuration, building its iOS and watchOS targets, or running its tests.
Why use it?
They prevent common Apple-project build errors caused by editing generated files, using the wrong SDK, or missing the required watchOS toolchain.

Instructions file for CodexOpenCode

Written for Codex and OpenCode: the file is AGENTS.md. Also seen: reads .claude/ paths.

This is michellzappa/headroom's own configuration. It tells Codex and OpenCode how to work on headroom itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything headroom configures →

Not installable: its command points at a path on the author’s own machine, so it runs nowhere else. The line is /Users/mz/Dev/esp32-backups/waveshare-175-a4cb8fd6554c-pre-headroom-20260817.bin.

Reuse

Borrowing it

Nothing to install: this file belongs to michellzappa/headroom. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/michellzappa/headroom/main/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/michellzappa/headroom

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for headroom AGENTS.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/michellzappa/headroom/agents-md/github.svg)](https://agentmods.dev/instructions/michellzappa/headroom/agents-md)
Your own site
<a href="https://agentmods.dev/instructions/michellzappa/headroom/agents-md"><img src="https://agentmods.dev/badge/instructions/michellzappa/headroom/agents-md/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for headroom AGENTS.md

Your own site · 80×15
<a href="https://agentmods.dev/instructions/michellzappa/headroom/agents-md"><img src="https://agentmods.dev/badge/instructions/michellzappa/headroom/agents-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 8,031 This file is loaded in full into every session.
When invoked 8,031 The same file — it is already loaded in full.
Security scan C 2 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.08031 $0.08031
Opus 5.5 $0.03212 $0.03212
Sonnet 5.5 $0.01606 $0.01606
Haiku 4.5 $0.00803 $0.00803

Measured 23d ago against content hash fa63b3bca525, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade C, and why

headroom AGENTS.md scanned grade C with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 23d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Downloads and executes remote codehighSupply chain

curl | sh runs whatever the server returns today, which is not necessarily what it returned when this was reviewed.

curl -s localhost:8737/usage | python3 -c 'import json,sys; print([p for p in json.load(sys.stdin)["providers"] if p["id"]=="claude"])'

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -s localhost:8737/usage | python3 -c 'import json,sys; print([p for p in json.load(sys.stdin)["providers"] if p["id"]=="claude"])'
AGENTS.md · 637 lines

How it starts

The opening of the file, as written. The whole thing — 637 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Working on Headroom

Conventions and traps for anyone — human or agent — changing this repo. Several agents often work here at once, which is what most of this is about.

Build

XcodeGen owns the project. Never hand-edit macos/Headroom.xcodeproj; edit macos/project.yml and regenerate. Always go through the script, which syncs the embedded host first (bare xcodegen generate fails on a fresh clone):

./scripts/gen-project.sh

Anything touching watchOS — including the iPhone app, which embeds the watch app — needs the beta toolchain on this Mac. The default Xcode reports a watchOS SDK and even has it on disk, but resolves every destination to "watchOS 26.5 is not installed":

export DEVELOPER_DIR=/Applications/Xcode-beta.app/Contents/Developer

Do not pass -sdk iphonesimulator to the iOS build under the beta. It overrides the SDK for the embedded watch complication too, which then fails with "'accessoryCorner' is unavailable in iOS" — a red herring. -destination 'generic/platform=iOS Simulator' alone builds clean.

The green gate, all four targets:

xcodebuild test -project macos/Headroom.xcodeproj -scheme Headroom -configuration Debug -derivedDataPath macos/.build CODE_SIGNING_ALLOWED=NO
xcodebuild build -project macos/Headroom.xcodeproj -scheme HeadroomMobile -destination 'generic/platform=iOS Simulator' -derivedDataPath macos/.build-ios CODE_SIGNING_ALLOWED=NO
xcodebuild build -project macos/Headroom.xcodeproj -scheme HeadroomWatch -destination 'generic/platform=watchOS Simulator' -derivedDataPath macos/.build-watch CODE_SIGNING_ALLOWED=NO
./scripts/check-glossary-copy.sh

A green suite here can be red on CI, and the gap is your own machine's data. Parts of /usage only exist when the local state behind them does: history needs ~/.claude session logs, Supabase and Plausible need keys. A runner has none of it, so a contract assertion that passes against your served document can fail against a bare one. This has already shipped a red main once — six history keys looked served on a Mac with 400 days of them and were absent everywhere else.

Read the full file on GitHub · 637 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 23d ago Changed · +39 lines · +523 tokens per session fa63b3bca525
  2. 24d ago Changed · -2 tokens per session 383d0559df16
  3. 1mo ago First seen · 598 lines · 7,510 tokens per session scan C 987f5ff1eb74

Subscribe to this mod's changes

headroom AGENTS.md is an instructions file published in the GitHub repository michellzappa/headroom (264 stars, last pushed 24d ago), licensed MIT. It adds 8,031 tokens to every session, about $0.0321 per session on Opus 5.5. A static security scan graded it C with 2 findings (downloads and executes remote code, makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other instructions, from other repositories