browser-agent AGENTS.md

Repository instructions for an AI coding agent working on Browser Agent, an open-source Chrome extension. They describe the project layout, commands, architecture rules, and required tests.

In plain words
What is it for?
Use them when installing dependencies, building or developing the extension, running engine tests, checking TypeScript, or packaging the Chrome extension.
Why use it?
They give the agent the project context needed to make compatible changes and verify them before reporting completion.

Instructions file for CodexOpenCode

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/uiuing/browser-agent/agents-md
Clone the repo
git clone --depth 1 https://github.com/uiuing/browser-agent

Made for: Codex, OpenCode.

Per session 1,806 This file is loaded in full into every session.
When invoked 1,806 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.01806 $0.01806
Opus 5 $0.00903 $0.00903
Sonnet 5 $0.00361 $0.00361
Haiku 4.5 $0.00181 $0.00181

Measured yesterday against content hash dd789a274df8, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

browser-agent AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 89 lines

How it starts

The opening of the file, as written. The whole thing — 89 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AGENTS.md — guide for AI coding agents

Browser Agent is an open-source MV3 Chrome extension: the agent harness for the browser. Bring any model; the harness provides the agent loop, context assembly, tools, guardrails, memory and observability — and every claimed page effect is verified against page truth. TypeScript strict, pnpm monorepo, no backend.

Terminology: harness = the whole product. engine (src/engine/) = the page-action runtime (perception/grounding/execute/verify/failure handling), exposed to the loop as the page_act tool.

Setup & commands

pnpm install # workspace root; runs `wxt prepare` for the extension
pnpm build # fixtures + extension build, then typechecks bench/e2e
pnpm dev:ext # extension dev server (WXT hot reload)
pnpm --filter @browser-agent/extension compile # tsc --noEmit for the extension only
pnpm --filter @browser-agent/extension zip # release zip → packages/extension/.output/browser-agent-<ver>-chrome.zip

Extension build output: packages/extension/.output/chrome-mv3 (load unpacked in Chrome).

Tests — run these before claiming done

pnpm test:engine # fast, headless-DOM checks of the engine (perception/grounding/verify/heal)
pnpm test:e2e # full extension e2e with the scripted MockProvider; needs Playwright Chromium
pnpm shots # screenshot walkthrough of all UI surfaces → shots/

Notes for e2e:

  • e2e builds the extension itself with VITE_USE_MOCK=1 (routes to a deterministic scripted mock — no API key needed). Never ship or commit a mock build; pnpm build at root always produces the production build.
  • Real-model suites (test:real, test:sites in packages/e2e) read REAL_BASE / REAL_KEY / REAL_MODEL env vars (never hardcode keys) and always rebuild in production mode; SKIP_BUILD=1 reuses the previous build.
  • On Windows sandboxes, Playwright may need PLAYWRIGHT_BROWSERS_PATH pointing at the local ms-playwright cache.
  • Chrome 137+ requires --disable-features=DisableLoadExtensionCommandLineSwitch to load extensions from CLI (the e2e launcher already handles it).

Read the full file on GitHub · 89 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 89 lines · 1,806 tokens per session scan A dd789a274df8

Subscribe to this mod's changes

browser-agent AGENTS.md is an instructions file published in the GitHub repository uiuing/browser-agent (53 stars, last pushed 1mo ago), licensed MIT. It adds 1,806 tokens to every session, about $0.0090 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.