ship-execute

A sprint-execution workflow for completing planned coding tasks in test-first waves. TDD, or test-driven development, means writing a failing test before the code that makes it pass.

In plain words
What is it for?
Use it to execute a sprint plan, implement tasks through red-green-refactor cycles, run the required tests, and advance through verified waves of work.
Why use it?
It gives implementation work a repeatable order and checks progress between groups of tasks. It also includes rules for handling project state and completion checks.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/acendas/shipyard/ship-execute
Any agent
npx skills add Acendas/shipyard --skill ship-execute
Clone the repo
git clone --depth 1 https://github.com/Acendas/shipyard

Made for: Claude Code, Codex.

Per session 13 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 23,103 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00013 $0.23103
Opus 5 $0.00006 $0.11551
Sonnet 5 $0.00003 $0.04621
Haiku 4.5 $0.00001 $0.02310

Measured 2d ago against content hash bbef822a83ef, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

ship-execute scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/shipyard/skills/ship-execute/SKILL.md · 596 lines

How it starts

The opening of the file, as written. The whole thing — 596 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Shipyard: Sprint Execution

Execute sprint tasks following the wave plan. Every task follows Red → Green → Refactor → Mutate.

Context

!shipyard-context sprint-execution

Paths. All Shipyard file ops use the absolute SHIPYARD_DATA prefix from the context block (no ~, $HOME, or shell variables). Bash is for project test commands, git, and shipyard-data CLI calls. Never cd into the data directory before running shipyard-data — the CLIs resolve the data directory internally via git and env vars, and cd-ing into a non-git directory breaks the resolver. Never use echo, printf, or shell redirects (>) to write state files — use the Write tool for the non-cursor data-dir files it still owns (auto-approved for SHIPYARD_DATA). When passing paths into spawned Agent prompts, substitute the literal SHIPYARD_DATA path.

Onboarding gate. If the bundled context contains SHIPYARD_ONBOARDING_REQUIRED=true, run the exact SHIPYARD_ONBOARDING_COMMAND once with Bash, report the CLI output to the user, and STOP. Do not infer setup state by reading or writing Shipyard state files; onboarding decisions are CLI-owned.

Render before asking. Before every AskUserQuestion, render the decision context — the scenarios, concrete examples, tradeoffs, and any verbatim content being approved — as chat text; the tool call then carries only the short question and option labels. A bare AskUserQuestion with no rendered context above it is a bug (the window is too small to carry a real decision). Rendered means printed as assistant chat text in THIS response — content that only exists in a Read result, a subagent/Agent return, a capture file, an event-log entry, or the AskUserQuestion question/option strings does not count as rendered (the UI shows a compact card).

Quiet by default. Between user-input gates, work quietly — run tools, CLI calls, and dispatch bookkeeping without narrating them. Only three things reach the chat outside a gate: a one-line transition marker per boundary (stage / wave), the compact wave/progress bar, and a one-line banner when launching or receiving long-running background work. Findings and analysis are rendered in full ONLY at a gate (render-before-ask) or a terminal summary — between gates they collapse to a one-line result. Subagent returns are internal contracts: parse the structured fields, do not paste any preamble/epilogue/freeform commentary into chat. No running commentary ("Now I'll…", "Let me…", explaining a no-input step, re-narrating a tool result). Full doctrine: ${CLAUDE_PLUGIN_ROOT}/skills/ship-discuss/references/communication-design.md § "Interim Communication: Quiet by Default".

Read the full file on GitHub · 596 lines

Files

What ships with it

8 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 596 lines · 13 tokens per session scan A bbef822a83ef

Subscribe to this mod's changes

ship-execute is a skill published in the GitHub repository Acendas/shipyard (2 stars, last pushed 20d ago), licensed MIT. It adds 13 tokens to every session and 23,103 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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