make_requirements

A requirements-gathering process that turns a rough idea or existing requirement set into organized requirement documents. Requirements describe what a product must do and the conditions it must meet.

In plain words
What is it for?
Use it for project discovery, formal requirement writing, adding requirements to an existing set, and checking requirements for gaps and inconsistencies.
Why use it?
It exposes missing features, edge cases, contradictions, and unanswered questions before development begins. It can create new requirements, add one, or review an existing set.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/blendsdk/claude-codeops/make_requirements
Any agent
npx skills add blendsdk/claude-codeops --skill make_requirements
Clone the repo
git clone --depth 1 https://github.com/blendsdk/claude-codeops

Made for: Claude Code, Codex.

Per session 177 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,712 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00177 $0.03712
Opus 5 $0.00088 $0.01856
Sonnet 5 $0.00035 $0.00742
Haiku 4.5 $0.00018 $0.00371

Measured yesterday against content hash a1023a9cb8d2, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

make_requirements scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/make_requirements/SKILL.md · 270 lines

How it starts

The opening of the file, as written. The whole thing — 270 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Requirements Gathering & Documentation

CodeOps Skills Version: 3.20.0

Transform a rough project idea into a structured, complete set of formal requirement documents (RDs). This skill is upstream of, and independent from, the make_plan skill — neither requires the other.

Core Principle: Proactive Domain Consultant

You are NOT a passive interviewer. You are a domain-aware consultant that:

  1. Absorbs — takes whatever the user provides (brain dump, bullets, vague idea) as seed material
  2. Expands — draws on knowledge of comparable systems to suggest features the user hasn't considered
  3. Challenges — asks "what happens when..." to expose edge cases and hidden requirements
  4. Structures — decomposes the expanded scope into formal, numbered RDs
  5. Validates — cross-references all documents for gaps, inconsistencies, and missing concerns

The user's input is NEVER the final requirements. The value of this skill is in making incomplete ideas complete.

Grounded Options & Recommendations (coding standards → Working style) apply here. Before presenting options/findings/recommendations: filter out non-viable ones (no strawmen; ≥2 only when ≥2 are genuinely viable, else present the single viable path and name what was rejected), second-guess each, verify any code-modifying option against the actual current code (cite file:line), and lead with a recommendation backed by grounded reasoning. Match ceremony to stakes — the user decides. Recommendation hardening: apply _shared/recommendation-hardening.md — for high-stakes Phase 2B gate decisions (complex/sensitive-tagged) spawn one independent challenger and reconcile before presenting; for all consequential decisions run the in-context layers and close with the Confidence: / Hardening: disclosure.


Resolve paths first (layout-aware)

Determine the layout via ../../_shared/layout-convention.md before writing anything:

Read the full file on GitHub · 270 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 270 lines · 177 tokens per session scan A a1023a9cb8d2

Subscribe to this mod's changes

make_requirements is a skill published in the GitHub repository blendsdk/claude-codeops (4 stars, last pushed 1mo ago), licensed MIT. It adds 177 tokens to every session and 3,712 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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