handoff

A project handover guide for recording what happened during a coding session and what should happen next.

In plain words
What is it for?
It helps maintain a HANDOFF.md file with the next action, project goal, current progress, decisions, and known issues.
Why use it?
It prevents the next session, or a new developer, from having to reconstruct project context after a pause, crash, or change of person.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/missingpackage/nightshift/handoff
Any agent
npx skills add MissingPackage/nightshift --skill handoff
Clone the repo
git clone --depth 1 https://github.com/MissingPackage/nightshift

Made for: Claude Code, Codex.

Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 731 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00063 $0.00731
Opus 5 $0.00032 $0.00365
Sonnet 5 $0.00013 $0.00146
Haiku 4.5 $0.00006 $0.00073

Measured yesterday against content hash ff389f32bfa0, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

handoff scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/handoff/SKILL.md · 63 lines

How it starts

The opening of the file, as written. The whole thing — 63 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Session Hand-off

Overview

Project state must survive the session. This skill replaces hand-transplanting context between sessions ("In un'altra sessione claude ha identificato…") and re-deriving it after crashes.

The artifact is HANDOFF.md at the project root (or research/AGENDA.md where that convention already exists — never both).

On session start (project has HANDOFF.md / AGENDA.md)

Read it BEFORE exploring. Trust its "next decidable" unless the repo contradicts it — if it does, say so and update it: a stale hand-off is worse than none.

On session end (state changed)

Refresh — do not append-only — HANDOFF.md as a map (form adopted 2026-08-12, ruling "verbale del disegno workflow", from wayfinder's shared-map idea):

# HANDOFF — <project>   (updated <date>)

## 1. Next decidable
The single next action, with enough context to re-enter cold in five minutes —
this stays FIRST: it is what session-anchor injects and what a fresh /loop
session re-anchors on. If everything is user-gated: say so, list the open
decisions by TITLE.

## 2. Map
- **Destination**: the goal objective in 1-2 lines, and the distance from it NOW
  (the trajectory line).
- **Decisions so far**: an index — one line per decision, title + where it lives
  (docket path). Gist and link, never restate: a decision lives in exactly one place.
- **Fog**: what is not yet specified — the known unknowns, so scope emerges here
  instead of leaking into work.
- **Out of scope**: deliberately excluded, so it stops being re-proposed.

## 3. Landmines
- things the next session must NOT do / must know (broken invariants,
  half-applied patterns, env quirks discovered)

Keep it under 80 lines — the Stop hook handoff-freshness now warns beyond that. It is a re-entry document, not a journal: narrative history lives in digests.md (append-only, one entry per cycle), decisions live in the docket, technical trace in the journal. Older material moves there or gets deleted — section 1 is the contract, history is not. Write PI-facing files with the Edit tool, not shell heredocs: the user may read them on a phone, where they render as app diffs.

Read the full file on GitHub · 63 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 63 lines · 63 tokens per session scan A ff389f32bfa0

Subscribe to this mod's changes

handoff is a skill published in the GitHub repository MissingPackage/nightshift (2 stars, last pushed 15d ago), licensed MIT. It adds 63 tokens to every session and 731 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

baton-setup

One-time setup and health check for fable-baton. Use when the user asks to set up, configure, verify, or troubleshoot fable-baton - sets the default model to "best" (Fable 5 with Opus fallback) in /.claude/settings.json and verifies the plugin is fully installed.

realgarit/fable-baton · 69 tokens

licensing-tiers-data-governance

Implement subscription tiers with field-level access control, feature gating, rate limiting, and compliance tracking. Design data governance systems that enforce different access levels, retention policies, and regulatory requirements based on user subscription tier (Free, Pro, Enterprise).

sunnypatneedi/claude-starter-kit · 56 tokens

data-infrastructure-at-scale

Build data infrastructure that scales from prototype to production. Use when architecting data pipelines, choosing data stores, planning for high throughput, or migrating to distributed systems. Covers caching, replication, sharding, message queues, and data lake architecture.

sunnypatneedi/claude-starter-kit · 56 tokens

data-provenance

Track data lineage and provenance from source to consumption. Use when auditing data flows, debugging data quality issues, ensuring compliance (GDPR, SOX), or understanding data dependencies. Covers lineage tracking, impact analysis, data catalogs, and metadata management.

sunnypatneedi/claude-starter-kit · 56 tokens

multi-source-data-conflation

Merge and reconcile data from multiple sources into a unified view. Use when integrating APIs, consolidating databases, building data warehouses, or creating master data. Covers entity resolution, conflict resolution, data quality, and real-time vs batch conflation.

sunnypatneedi/claude-starter-kit · 57 tokens

software-architecture

Design scalable software systems with proven architectural patterns (MVC, microservices, event-driven), SOLID principles, system design trade-offs, and architectural decision records (ADRs).

sunnypatneedi/claude-starter-kit · 38 tokens