Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/onlyworlds/toolkit/apinpx skills add OnlyWorlds/toolkit --skill apigit clone --depth 1 https://github.com/OnlyWorlds/toolkitWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00129 | $0.04841 |
| Opus 5 | $0.00064 | $0.02420 |
| Sonnet 5 | $0.00026 | $0.00968 |
| Haiku 4.5 | $0.00013 | $0.00484 |
Grade A, and why
onlyworlds-api scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
description: Interact with the OnlyWorlds REST API — fetch, create, update, delete, or bulk-upload world elements. Use when the user wants to query their world, upload parsed data, browse existing elements, or perform an How it starts
The opening of the file, as written. The whole thing — 307 lines — stays where its author put it; the contents beside it link to each section on GitHub.
OnlyWorlds API
Read and write world data via the OnlyWorlds REST API.
Teach v2. Every fresh example here uses /api/v2/ and /api/v2/bulk. The v2 surface returns real pagination, flat UUID link arrays, native creates, and honest Stripe-style errors that name the problem. The older v1 "classic" dialect still serves forever, but it has traps v2 doesn't — it lives in one clearly-marked Classic API section at the end. If you're writing new code, stay in v2.
Quick Reference (v2)
| Operation | Method | Endpoint |
|---|---|---|
| Health check | GET | /api/v2/health |
| Get world info | GET | /api/v2/world |
| Update world meta (partial) | PATCH | /api/v2/world |
| List elements by type | GET | /api/v2/{type} |
| Get specific element | GET | /api/v2/{type}/{uuid} |
| Create element | POST | /api/v2/{type} |
| Update element (partial) | PATCH | /api/v2/{type}/{uuid} |
| Delete element | DELETE | /api/v2/{type}/{uuid} |
| Bulk upsert (standard upload path) | POST | /api/v2/bulk |
| Sync changes since cursor | GET | /api/v2/changes |
| Field descriptors for a type | GET | /api/metadata/{type}/ |
Endpoint names are SINGULAR — /character, /location, /institution. NOT plural.
Link fields are FLAT UUID arrays, both directions — read AND write use the bare field name (friends, species, objects), holding raw UUID strings. There is no _id/_ids suffix in v2. (The suffix is a v1-only thing — see Classic section. Sending friends_ids to v2 or /bulk is a hard 422 Unknown field: friends_ids, the #1 new-user error.)
Critical Rules
- Read before PATCH. PATCH replaces the fields you send — for link arrays and text fields, it does not merge. To add a link or append text, GET the current value first, build the full new value, then PATCH it. GET is cheap; overwriting an array with a partial one is permanent data loss.
- Verify after write. GET the element back after a create or update and confirm the fields landed. Cheap insurance on any batch.
- /bulk is the standard upload path for parse results. One request, mixed types, per-item results, idempotent retry. Don't loop hundreds of individual POSTs — see Bulk Upload.
- Mint your own UUIDs on create. IDs are UUIDv7 (time-sortable). Client-minted IDs let you reference an element you're creating in the same bulk batch (forward sibling refs are legal — no topological pre-sorting needed) and make retries idempotent. Generate a v7 UUID per element before upload.
- Read the error envelope. The API now tells you exactly what's wrong (unknown field, dangling link, bad credentials) with a
code,message,param, anddoc_url. Don't guess — read the message. See Error Handling.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 307 lines · 0 tokens per session scan A 9f069d48962f
onlyworlds-api is a skill published in the GitHub repository OnlyWorlds/toolkit (2 stars, last pushed 1mo ago), licensed MIT. It adds 129 tokens to every session and 4,841 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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