discover-distributed

An automatic finder for guidance about distributed systems and real-time communication. Distributed systems are software components running across multiple machines, while real-time communication delivers updates as events happen.

In plain words
What is it for?
Use it for consensus algorithms, replication, sharding, distributed locks, CRDTs, clocks, WebSockets, server-sent events, streaming, publish-subscribe systems, and push notifications.
Why use it?
It helps locate guidance for problems involving coordination, replication, consistency, live updates, or network failures. These topics often require specialized design choices.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/rand/cc-polymath/discover-distributed
Any agent
npx skills add rand/cc-polymath --skill discover-distributed
Clone the repo
git clone --depth 1 https://github.com/rand/cc-polymath

Made for: Claude Code, Codex.

Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 640 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00035 $0.00640
Opus 5 $0.00017 $0.00320
Sonnet 5 $0.00007 $0.00128
Haiku 4.5 $0.00003 $0.00064

Measured 2d ago against content hash baa3cebd4e72, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

discover-distributed scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/discover-distributed/SKILL.md · 60 lines

How it starts

The opening of the file, as written. The whole thing — 60 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Distributed Systems & Realtime Skills Discovery

When This Skill Activates

  • Consensus algorithms (RAFT, Paxos)
  • CAP theorem, consistency models
  • CRDTs and eventual consistency
  • Vector clocks, logical clocks, causality
  • Replication, partitioning, sharding
  • Distributed locks and leader election
  • Gossip protocols, probabilistic data structures
  • WebSockets, Server-Sent Events, streaming
  • Pub/sub, push notifications, live updates

Available Skills (21 total)

Distributed Systems (17 skills)

  1. cap-theorem - CAP theorem, consistency vs availability trade-offs
  2. consensus-raft - RAFT consensus, leader election, log replication
  3. consensus-paxos - Paxos consensus, Basic/Multi-Paxos
  4. crdt-fundamentals - Conflict-free Replicated Data Types basics
  5. crdt-types - Specific CRDT implementations (LWW, OR-Set, RGA)
  6. dotted-version-vectors - Compact causality, sibling management
  7. interval-tree-clocks - Dynamic causality, fork/join
  8. vector-clocks - Causality tracking, happens-before
  9. logical-clocks - Lamport clocks, logical time
  10. eventual-consistency - Consistency levels, quorums, BASE
  11. conflict-resolution - LWW, multi-value, semantic resolution
  12. replication-strategies - Primary-backup, multi-primary, chain, quorum
  13. partitioning-sharding - Hash/range/consistent hashing, rebalancing
  14. distributed-locks - Redlock, ZooKeeper locks, fencing tokens
  15. leader-election - Bully, ring, consensus-based election
  16. gossip-protocols - Epidemic protocols, failure detection
  17. probabilistic-data-structures - Bloom filters, HyperLogLog, Count-Min Sketch

Realtime (4 skills)

  1. websocket-implementation - WebSocket connections, protocols, scaling
  2. server-sent-events - SSE for server-to-client streaming
  3. pubsub-patterns - Publish/subscribe architectures
  4. realtime-sync - Real-time data synchronization

Load Full Category Details

Read ../distributed-systems/INDEX.md Read ../realtime/INDEX.md

Read the full file on GitHub · 60 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 60 lines · 35 tokens per session scan A baa3cebd4e72

Subscribe to this mod's changes

discover-distributed is a skill published in the GitHub repository rand/cc-polymath (136 stars, last pushed 6mo ago), licensed MIT. It adds 35 tokens to every session and 640 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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