Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/secondlifes/code-intel/debuggingnpx skills add SecondLifes/code-intel --skill debugginggit clone --depth 1 https://github.com/SecondLifes/code-intelWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00075 | $0.00784 |
| Opus 5 | $0.00037 | $0.00392 |
| Sonnet 5 | $0.00015 | $0.00157 |
| Haiku 4.5 | $0.00007 | $0.00078 |
Grade A, and why
qdrant-monitoring-debugging scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to qdrant-monitoring-debugging — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 53 lines — stays where its author put it; the contents beside it link to each section on GitHub.
How to Debug Qdrant with Metrics
First check optimizer status. Most production issues trace back to active optimizations competing for resources. If optimizer is clean, check memory, then request metrics.
Optimizer Stuck or Too Slow
Use when: optimizer running for hours, not finishing, or showing errors.
- Use
/collections/{collection_name}/optimizationsendpoint (v1.17+) to check status Optimization monitoring - Query with optional detail flags:
?with=queued,completed,idle_segments - Returns: queued optimizations count, active optimizer type, involved segments, progress tracking
- Web UI has an Optimizations tab with timeline view and per-task duration metrics Web UI
- If
optimizer_statusshows an error in collection info, check logs for disk full or corrupted segments - Large merges and HNSW rebuilds legitimately take hours on big datasets. Check progress before assuming it's stuck.
Memory Seems Too High
Use when: memory exceeds expectations, node crashes with OOM, or memory keeps growing.
- Process memory metrics available via
/metrics(RSS, allocated bytes, page faults) - Qdrant uses two types of RAM: resident memory (data structures, quantized vectors) and OS page cache (cached disk reads). Page cache filling available RAM is normal. Memory article
- If resident memory (RSSAnon) exceeds 80% of total RAM, investigate
- Check
/telemetryfor per-collection breakdown of point counts and vector configurations - Estimate expected memory:
num_vectors * dimensions * 4 bytes * 1.5for vectors, plus payload and index overhead Capacity planning - Common causes of unexpected growth: quantized vectors pinned in RAM (
memory: pinnedon Qdrant 1.19 or newer,always_ram: trueon 1.18 or older), too many payload indexes, largemax_segment_sizeduring optimization
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 53 lines · 75 tokens per session scan A 844addaa84b1
qdrant-monitoring-debugging is a skill published in the GitHub repository SecondLifes/code-intel (2 stars, last pushed 21d ago), licensed Apache-2.0. It adds 75 tokens to every session and 784 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to qdrant-monitoring-debugging, differing in 0 lines, and is treated as a copy.
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