Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/swingerman/engineer/atdd-teamnpx skills add swingerman/engineer --skill atdd-teamgit clone --depth 1 https://github.com/swingerman/engineerWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00114 | $0.02770 |
| Opus 5 | $0.00057 | $0.01385 |
| Sonnet 5 | $0.00023 | $0.00554 |
| Haiku 4.5 | $0.00011 | $0.00277 |
Grade A, and why
atdd-team scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 236 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Team-Based ATDD Workflow
Orchestrate an agent team that follows the Acceptance Test Driven Development workflow. The team lead coordinates specialist agents through six phases. Each phase is run by a fresh agent invocation — no agent persists across phases.
Why fresh per phase
A long-lived agent's context compacts as a feature runs for hours. Compaction silently erodes role identity and discipline: agents lose their role, invent constraints that do not exist, and skip expensive-but-required steps. A fresh per-phase agent reloads its instructions clean — the same insight as the engineer plugin's per-skill model. The "team" exists for parallelism across features, not for keeping agents alive within one feature.
Team Detection
Before spawning phase agents, check for existing teams:
- Read
~/.claude/teams/to list active teams. - If a team exists, present the user with a choice:
- Extend — run the ATDD phases for this feature alongside the existing team.
- Replace — shut down the existing team and run ATDD fresh.
- New team — run the ATDD pipeline as a separate team.
If no team exists, proceed directly.
Roles
Each phase is run by a fresh agent invocation scoped to that phase, then ended.
| Role | Maps to | Owns phase |
|---|---|---|
spec-writer |
discuss, discover-acs, atdd spec step | 1 Spec Writing |
reviewer |
spec-guardian agent | 2 Spec Review |
implementer |
atdd impl, pipeline-builder | 3 Pipeline Gen, 4 Implementation |
refiner |
the engineer plugin's refine skill |
5 Refine |
architect |
consistency-check, crap-analyzer, atdd-mutate | 6 Verify & Harden |
The team lead (the orchestrating agent or user) owns the workflow, approves
all work, enforces discipline, and verifies the agent_id independence binding.
The team lead never delegates approval — specs are the team lead's contract.
Coordination rules
- Durable handoffs, not chat. Each phase ends by writing a handoff summary
to
features/NNN-slug/handoffs/(the engineer plugin's handoff contract, with theexit_criteriablock). The next phase's fresh agent reads the prior handoff for context — coordination survives a context compaction. - Phase gate = checkpoint exit criteria. A phase is done only when its
handoff asserts every exit criterion met (Foundation Design Section 8). Before
starting a phase, verify the prior checkpoint is complete — run the engineer
plugin's
scripts/dae_handoff.py <feature-dir> --through <prior-cp>. agent_idindependence (Principle 7). Each phase handoff records itsagent_id. Thearchitect'sagent_idMUST differ from both theimplementer's and therefiner's — the verifier verifies neither its own code nor its own refinement. The team lead checks this.- Role boundary. The
implementertakes the code to green only — it does NOT do deep refactoring; that is therefiner's phase. Every phase handoff states explicitly what was NOT done and what is left for the next role. - Per-phase anchor. Each phase agent's spawn prompt embeds a
reorient-style anchor: role, autonomy level, the prior handoff, the phase's exit criteria, and the non-negotiables. Seereferences/prompts.md.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 236 lines · 114 tokens per session scan A 29dc9a7c9d5d
atdd-team is a skill published in the GitHub repository swingerman/engineer (144 stars, last pushed 6d ago), licensed MIT. It adds 114 tokens to every session and 2,770 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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