test-skill

A test skill with supporting resources. The input does not describe what the skill does.

In plain words
What is it for?
It is for testing a skill package and its resources.
Why use it?
It may be used to check how skills and their resources are handled, but no specific problem-solving purpose is given.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/tailcallhq/forgecode/test-skill
Any agent
npx skills add tailcallhq/forgecode --skill test-skill
Clone the repo
git clone --depth 1 https://github.com/tailcallhq/forgecode

Made for: Claude Code, Codex.

Per session 9 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 28 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00009 $0.00028
Opus 5 $0.00005 $0.00014
Sonnet 5 $0.00002 $0.00006
Haiku 4.5 $0.00001 $0.00003

Measured yesterday against content hash 557346295fc3, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

test-skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

crates/forge_repo/src/fixtures/skills_with_resources/test-skill/SKILL.md · 9 lines

What it actually says

Test Skill

This is a test skill.

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 9 lines · 9 tokens per session scan A 557346295fc3

Subscribe to this mod's changes

test-skill is a skill published in the GitHub repository tailcallhq/forgecode (7,599 stars, last pushed yesterday), licensed Apache-2.0. It adds 9 tokens to every session and 28 once invoked, about $0.0000 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.