react-useeffect

A guide to using React Effects, which synchronize components with systems outside React, such as browser APIs or data sources.

In plain words
What is it for?
Writing or reviewing React code involving useEffect, useState, derived values, data fetching, and state synchronization.
Why use it?
It helps avoid using Effects for calculated values, event responses, or state resets, which can make components harder to follow and maintain.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/udecode/plate-playground-template/react-useeffect
Any agent
npx skills add udecode/plate-playground-template --skill react-useeffect
Clone the repo
git clone --depth 1 https://github.com/udecode/plate-playground-template

Made for: Claude Code, Codex.

Per session 46 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 545 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00046 $0.00545
Opus 5 $0.00023 $0.00272
Sonnet 5 $0.00009 $0.00109
Haiku 4.5 $0.00005 $0.00055

Measured 2d ago against content hash f31e9925d6bb, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

react-useeffect scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to react-useeffect — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/react-useeffect/SKILL.md · 54 lines

How it starts

The opening of the file, as written. The whole thing — 54 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You Might Not Need an Effect

Effects are an escape hatch from React. They let you synchronize with external systems. If there is no external system involved, you shouldn't need an Effect.

Quick Reference

Situation DON'T DO
Derived state from props/state useState + useEffect Calculate during render
Expensive calculations useEffect to cache useMemo
Reset state on prop change useEffect with setState key prop
User event responses useEffect watching state Event handler directly
Notify parent of changes useEffect calling onChange Call in event handler
Fetch data useEffect without cleanup useEffect with cleanup OR framework

When You DO Need Effects

  • Synchronizing with external systems (non-React widgets, browser APIs)
  • Subscriptions to external stores (use useSyncExternalStore when possible)
  • Analytics/logging that runs because component displayed
  • Data fetching with proper cleanup (or use framework's built-in mechanism)

When You DON'T Need Effects

  1. Transforming data for rendering - Calculate at top level, re-runs automatically
  2. Handling user events - Use event handlers, you know exactly what happened
  3. Deriving state - Just compute it: const fullName = firstName + ' ' + lastName
  4. Chaining state updates - Calculate all next state in the event handler

Decision Tree

Need to respond to something?
├── User interaction (click, submit, drag)?
│   └── Use EVENT HANDLER
├── Component appeared on screen?
│   └── Use EFFECT (external sync, analytics)
├── Props/state changed and need derived value?
│   └── CALCULATE DURING RENDER
│       └── Expensive? Use useMemo
└── Need to reset state when prop changes?
    └── Use KEY PROP on component

Detailed Guidance

Read the full file on GitHub · 54 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 54 lines · 46 tokens per session scan A f31e9925d6bb

Subscribe to this mod's changes

react-useeffect is a skill published in the GitHub repository udecode/plate-playground-template (240 stars, last pushed 12d ago), licensed MIT. It adds 46 tokens to every session and 545 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to react-useeffect, differing in 0 lines, and is treated as a copy.

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