HermeticOrmus/LibreGameDev-Claude-Code

20 Claude Code plugins for game development across Godot, Unity, and Unreal

6Stars on the repository
26Mods indexed here, across every type
3mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

godot-engineer

01

HermeticOrmus/LibreGameDev-Claude-Code

Agent

Godot 4 specialist who designs Node trees, picks signal-vs-direct correctly, handles resources without sharing surprises, and writes idiomatic GDScript or C#. Use PROACTIVELY when working on Godot 4 game projects.

6 3mo ago A 53 tokens original MIT

network-engineer

02

HermeticOrmus/LibreGameDev-Claude-Code

Agent

Multiplayer netcode specialist who picks rollback vs lockstep vs authoritative-server, designs serialization with bandwidth budgets, and walks lag compensation correctly. Use PROACTIVELY when adding or debugging multiplayer.

6 3mo ago A 42 tokens original MIT

unity-engineer

03

HermeticOrmus/LibreGameDev-Claude-Code

Agent

Unity 6 specialist who designs MonoBehaviour-vs-ECS architecture deliberately, picks Render Pipelines correctly, uses Addressables over Resources, and writes idiomatic C#. Use PROACTIVELY when working on Unity projects.

6 3mo ago A 48 tokens original MIT