claude

Coding guidance for using the Aholo Viewer JavaScript package in browser applications. It covers 3D Gaussian splats, meshes, scenes, cameras, and integrations with frameworks such as React and Vue.

In plain words
What is it for?
Installing, setting up, debugging, or extending browser apps that use Aholo Viewer, including 3D rendering and render-loop setup.
Why use it?
It gives the coding agent the package documentation and usage rules needed to avoid guessing or relying on private package parts.

Agent

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/manycoretech/aholo-viewer/claude
Clone the repo
git clone --depth 1 https://github.com/manycoretech/aholo-viewer
Per session 0 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 640 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00000 $0.00640
Opus 5 $0.00000 $0.00320
Sonnet 5 $0.00000 $0.00128
Haiku 4.5 $0.00000 $0.00064

Measured 2d ago against content hash 362d70783f3d, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

claude scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

docs/ai/skills/use-aholo-viewer/agents/claude.md · 51 lines

How it starts

The opening of the file, as written. The whole thing — 51 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Claude Instructions: Use Aholo Viewer

Use these instructions when Claude is helping a user integrate the public @manycore/aholo-viewer npm package into a browser application.

Activation

Apply this guidance when the user asks Claude to install, bootstrap, debug, or extend an app that uses @manycore/aholo-viewer, especially for:

  • 3D Gaussian Splatting (3DGS) rendering.
  • Mesh rendering with BufferGeometry, Mesh, lights, and materials.
  • Viewer setup, camera setup, scene composition, render-loop wiring, or cleanup.
  • React, Vue, Svelte, Vite, or plain TypeScript browser integrations.

Read First

Before writing non-trivial code, read the AI-facing docs listed by https://aholojs.dev/llms.txt.

Preferred reading order:

  1. https://aholojs.dev/llm/manual/getting-started.md
  2. https://aholojs.dev/llm/manual/basic-concepts.md
  3. https://aholojs.dev/llm/api/index.md
  4. https://aholojs.dev/llm/examples/index.md

Use the Markdown docs instead of scraping rendered HTML.

Implementation Rules

  • Import only public exports from @manycore/aholo-viewer; never import internal @qunhe/* packages.
  • Create a stable application-owned container before calling createViewer(...).
  • Attach DOM event listeners to the container or another app-owned element, not to the engine canvas.
  • Do not persistently store the engine canvas. If canvas access is unavoidable, read it only at the point of use and discard the reference immediately.
  • Use PerspectiveCamera or OrthographicCamera, then call viewer.setCamera(camera).
  • Add objects to viewer.getScene().
  • Configure the pipeline with setViewerConfig(viewer, { pipeline: ... }).
  • Trigger rendering with viewer.render() or schedule rendering through viewer.requestRenderHandler.
  • Do not construct Splat directly; load splat data with SplatLoader and create renderable splats with SplatUtils.createSplat(...).

Cleanup Rules

  • Stop render loops, event listeners, controls, and pending async work before releasing resources.
  • Use freeGPU() to release an object's own GPU resources while keeping the object reusable.
  • Use freeAllGpuResourceOwned() when owned child resources should also release GPU state. For example, geometry.freeAllGpuResourceOwned() also releases attribute and index GPU resources.
  • Use destroy() only for final teardown after the object is detached from the scene and no callback, async task, viewport, material, geometry, or app state can use it again.

Read the full file on GitHub · 51 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 51 lines · 0 tokens per session scan A 362d70783f3d

Subscribe to this mod's changes

claude is an agent published in the GitHub repository manycoretech/aholo-viewer (1,032 stars, last pushed 6d ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 640 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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