phase-rs/phase

A rules engine and game client — Rust + WASM + React

259Stars on the repository
38Mods indexed here, across every type
yesterdayLast push, which is what freshness is scored on
Apache-2.0Licence, which decides whether bodies are shown

phase-rs/phase

Agent Claude Code

Execute an already-reviewed phase.rs implementation plan surgically. Receives the approved plan + scope, edits files, runs Tilt-first verification, and returns a diff summary with any judgement-call notes. Does NOT plan, does NOT review, does NOT commit. Spawned by the /engine-implementer skill.

259 yesterday A 68 tokens original Apache-2.0

mtg-rules-auditor

02

phase-rs/phase

Agent Claude Code

Audits MTG Comprehensive Rules coverage in engine code. Accepts targeted file lists or CR sections for lightweight runs, or does a full codebase sweep. Produces structured reports mapping game logic to CR rule numbers.

259 yesterday A 51 tokens original Apache-2.0

parser-gap-finder

03

phase-rs/phase

Agent Claude Code

Analyzes parser coverage gaps, classifies them by failure reason, and proposes prioritized parser fixes to unlock the most cards with the least code changes. Run with cargo parser-gaps data available.

259 yesterday A 45 tokens original Apache-2.0

phase-rs/phase

Agent Claude Code

Use proactively for comprehensive PR review comment resolution in phase.rs. Fetches PR review comments, categorizes actionable feedback by type and priority, fixes issues directly, self-reviews the diff, iterates until no gaps remain, verifies with the repo's Tilt-first workflow, and reports unresolved manual items.

259 yesterday A 65 tokens original Apache-2.0