crew-lite

A command that delegates a software task to the CodeCrew team using only Sonnet and Haiku agents, which are different levels of coding models.

In plain words
What is it for?
It helps read project settings, classify the task, select agents and skills, run the work, update the codebase index, and report changes.
Why use it?
It provides a lighter team setup for tasks that do not require the highest model level.

Command

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add commands/d3x293/code-crew/crew-lite
Clone the repo
git clone --depth 1 https://github.com/d3x293/code-crew
Per session 26 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 204 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00026 $0.00204
Opus 5 $0.00013 $0.00102
Sonnet 5 $0.00005 $0.00041
Haiku 4.5 $0.00003 $0.00020

Measured 2d ago against content hash 937613af890a, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

crew-lite scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

commands/crew-lite.md · 23 lines

What it actually says

Parse the user's message after /crew lite as the task description.

This command always runs in Lite Mode — no --lite flag needed.

Invoke the codecrew:lite-router skill with the task description.

What the lite-router will do:

  1. Read the project profile and team config
  2. Classify the task (type + complexity)
  3. Select agents using only Sonnet + Haiku tiers (no Opus CEO)
  4. vp-engineering (Sonnet) handles planning that CEO would normally do
  5. Choose parallel vs sequential execution
  6. Auto-inject relevant skills from the catalog
  7. Execute via the agent team
  8. Auto-update the codebase index for modified files
  9. Report results with agents, skills, and files modified

Pass the task description to the lite-router skill.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 23 lines · 26 tokens per session scan A 937613af890a

Subscribe to this mod's changes

crew-lite is a command published in the GitHub repository d3x293/code-crew (13 stars, last pushed 4mo ago), licensed MIT. It adds 26 tokens to every session and 204 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.