create

A Minecraft gamemode design command that invents or evaluates a game concept and turns it into a local server build plan.

In plain words
What is it for?
Use it to brainstorm or develop a gamemode, choose its core gameplay loop, identify the needed plugin stack, and prepare starter files after explicit approval.
Why use it?
It connects the game idea to feasible plugins, scripts, configuration, setup steps, ranks, branding, and an audit without writing to a live server.

Command

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add commands/teddy563/mcwrench/create
Clone the repo
git clone --depth 1 https://github.com/Teddy563/mcwrench
Per session 22 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 364 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00022 $0.00364
Opus 5 $0.00011 $0.00182
Sonnet 5 $0.00004 $0.00073
Haiku 4.5 $0.00002 $0.00036

Measured yesterday against content hash 04206eb24592, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

create scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

commands/create.md · 23 lines

What it actually says

Use the gamemode-designer skill (the foundry) on $ARGUMENTS (blank = brainstorm fresh ideas). One command, three internal phases:

  1. Imagine (only when the input is vague or blank): generate 3 to 5 original concepts by combining archetype mechanics + one twist + a theme (references/mechanic-taxonomy.md), score each for fun and feasibility (references/fun-feasibility-rubric.md), and crown the best buildable-now one.
  2. Design the chosen (or user-supplied) concept: lock the core loop, the single twist, the plugin stack (every mechanic mapped to a real plugin), and the Skript/config glue the twist needs. Give a verdict: config-only, Skript-glue, or needs a custom plugin.
  3. Create the local build plan / starter pack: route the stack to gamemode-stacks + learn-plugin-docs, server setup to new-server-bootstrap, a themed rank ladder to permissions-helper, the MOTD and branding to server-branding, plus an audit-config pass.

Write nothing to a live server — plan and, only on explicit confirm, local starter files. No RCON, no panel writes, no console commands (that is a future operator mode). Never invent config keys; fetch them with learn-plugin-docs.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 23 lines · 22 tokens per session scan A 04206eb24592

Subscribe to this mod's changes

create is a command published in the GitHub repository Teddy563/mcwrench (1 stars, last pushed 8d ago), licensed MIT. It adds 22 tokens to every session and 364 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.