CoralGame/Claude-Code-Game-Studios

Turn Claude Code into a full game dev studio — 48 AI agents, 36 workflow skills, and a complete coordination system mirroring real studio hierarchy.

19Stars on the repository
66Mods indexed here, across every type
5mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

SessionStart

01

CoralGame/Claude-Code-Game-Studios

Hook Claude Code

Runs when a session starts, executing session-start.sh and detect-gaps.sh via bash (2 commands). From CoralGame/Claude-Code-Game-Studios.

19 5mo ago A tokens not measured copy · 100% MIT

PreToolUse

02

CoralGame/Claude-Code-Game-Studios

Hook Claude Code

Runs before the agent uses a tool for Bash tool calls, executing validate-commit.sh and validate-push.sh via bash (2 commands). From CoralGame/Claude-Code-Game-Studios.

19 5mo ago A tokens not measured copy · 100% MIT

PostToolUse

03

CoralGame/Claude-Code-Game-Studios

Hook Claude Code

Runs after a tool call finishes for Write and Edit tool calls, executing validate-assets.sh via bash. From CoralGame/Claude-Code-Game-Studios.

19 5mo ago A tokens not measured copy · 100% MIT

PreCompact

04

CoralGame/Claude-Code-Game-Studios

Hook Claude Code

Runs before the context is compacted, executing pre-compact.sh via bash. From CoralGame/Claude-Code-Game-Studios.

19 5mo ago A tokens not measured copy · 52% MIT

Stop

05

CoralGame/Claude-Code-Game-Studios

Hook Claude Code

Runs when the agent finishes a response, executing session-stop.sh via bash. From CoralGame/Claude-Code-Game-Studios.

19 5mo ago A tokens not measured copy · 52% MIT

SubagentStart

06

CoralGame/Claude-Code-Game-Studios

Hook Claude Code

Runs when a subagent starts, executing log-agent.sh via bash. From CoralGame/Claude-Code-Game-Studios.

19 5mo ago A tokens not measured copy · 100% MIT