ankitstage21/3D-website

A Claude plugin that turns a one line brief into a deployed, scroll driven 3D website. Live URL out, source written back to your folder.

10Stars on the repository
16Mods indexed here, across every type
22d agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

3d-scene-effect

01

ankitstage21/3D-website

Skill Claude CodeCodex

Executes ONE section of a site plan handed to it by site-planner, using real-time WebGL (Three.js) rather than frame-scrub video. Builds a procedurally modeled or abstract 3D scene that responds to scroll position — camera orbit, morphing geometry, particle effects. No AI video/image generation needed; the "3D" comes…

10 22d ago A 132 tokens

asset-generator

02

ankitstage21/3D-website

Skill Claude CodeCodex

Generates or ingests the source visual asset (image or video) for a single section, before video-scroll-effect or 3d-scene-effect builds with it. Handles Higgsfield generation, user-supplied clip/image validation, and delegates the actual render-polling to the frame-pipeline agent. Called by video-scroll-effect or…

10 22d ago A 92 tokens

click-navigate

03

ankitstage21/3D-website

Skill Claude CodeCodex

Executes ONE section of a site plan handed to it by site-planner, using a real-time Three.js scene with clickable hotspots — clicking a hotspot animates the camera to a named waypoint (product-tour/showroom feel), rather than being driven by scroll or cursor position. Does NOT decide site structure or content depth …

10 22d ago A 104 tokens

cursor-trail

04

ankitstage21/3D-website

Skill Claude CodeCodex

Executes ONE section of a site plan handed to it by site-planner, using a canvas-2D particle system that trails the cursor — atmospheric/decorative, not a product-showcase technique like the other real-time engines. Scroll still pins the section and drives overlay copy; cursor position drives the particles. Does NOT…

10 22d ago A 108 tokens

hybrid-2d3d

05

ankitstage21/3D-website

Skill Claude CodeCodex

Executes ONE section of a site plan handed to it by site-planner, using a flat editorial 2D layout (real headline/paragraph/stats, normal document flow) with a smaller embedded Three.js object as an inline visual — NOT a full-bleed pinned scene like the other real-time techniques. Does NOT decide site structure or…

10 22d ago A 120 tokens

physics-play

06

ankitstage21/3D-website

Skill Claude CodeCodex

Executes ONE section of a site plan handed to it by site-planner, using real-time Three.js rendering plus cannon-es rigid-body physics — objects sit on a floor plane and respond to gravity, collisions, and mouse drag-to-throw interaction. Does NOT decide site structure or content depth — site-planner owns those…

10 22d ago A 122 tokens

ankitstage21/3D-website

Skill Claude CodeCodex

Executes ONE section of a site plan handed to it by site-planner, using a real-time Three.js scene driven by CURSOR POSITION instead of scroll progress. Scroll still pins the section and drives overlay copy/reveal-lines like the other techniques; pointer movement drives the camera/scene parallax itself. Best for…

10 22d ago A 137 tokens

scroll-style-helper

08

ankitstage21/3D-website

Skill Claude CodeCodex

Handles the small set of design decisions specific to scroll3d sites that a general design-taste tool wouldn't know about — sampling accent colors from actually-generated footage, capping overlay text density against scroll-timing math, choosing safe text-contrast against unpredictable video frame content, and sizing…

10 22d ago A 104 tokens

ankitstage21/3D-website

Skill Claude CodeCodex

Owns the shared project scaffold every scroll3d site is built from — the canonical index.html shell, the base.css stylesheet, and choreography.js (scroll-progress calculation, reduced-motion detection, resize/DPR handling, pointer-normalization and color math). Not user-facing, never invoked directly; the technique…

10 22d ago A 85 tokens

site-planner

10

ankitstage21/3D-website

Skill Claude CodeCodex

Plans a scroll-driven 3D website before any generation happens — decides section structure, content depth, and 3D treatment based on the product itself, or clones the structure/effects/positioning of a reference site if one is provided. Hands off a structured site plan to whichever technique skills…

10 22d ago A 136 tokens

video-scroll-effect

11

ankitstage21/3D-website

Skill Claude CodeCodex

Executes ONE section of a site plan handed to it by site-planner, using the canvas image-sequence scrub technique (frame-scrub video, not WebGL). Generates the visual (or uses a user-supplied clip), slices it into frames with ffmpeg, builds that section, and deploys the finished site to a live URL. Does NOT decide…

10 22d ago A 122 tokens