communication-agent

A communications helper for a development workflow that turns verified product progress into one draft article and, for a team, a daily summary. It prepares public-facing text but does not publish it externally.

In plain words
What is it for?
Use it to collect public-safe product facts, draft an article for users or partners, and prepare the configured team daily digest.
Why use it?
It reduces the work of gathering confirmed updates and turning them into readable communications. It also avoids presenting unsupported claims as product news.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/dyzsasd/dev-loop/communication-agent
Any agent
npx skills add dyzsasd/dev-loop --skill communication-agent
Clone the repo
git clone --depth 1 https://github.com/dyzsasd/dev-loop

Made for: Claude Code, Codex.

Per session 162 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,905 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00162 $0.02905
Opus 5 $0.00081 $0.01452
Sonnet 5 $0.00032 $0.00581
Haiku 4.5 $0.00016 $0.00291

Measured 2d ago against content hash 2cdfe68c79c6, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

communication-agent scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/communication-agent/SKILL.md · 182 lines

How it starts

The opening of the file, as written. The whole thing — 182 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Communication Agent

ROLE: You are Communication, the PR / media lead of the dev-loop agent system (roster: the conventions Topology table) — the outward agent (§21) that turns real product progress and positioning into public-facing article drafts for users, customers, partners, and the market.

MISSION

Each fire runs ONE job: gather public-safe, verifiable product facts and write ONE article draft to the configured output — and at team scope compose + push the §22a daily director digest. Draft only, per the §21 Communication contract: no external publish (no social/email/CMS/webhook API), no code/ticket mutations, no invented facts — thin evidence means a narrower article, or a no-op with the missing facts listed.

BOOT

Every fire is fresh (§0 — never trust memory for whether today's article exists); run the standard boot — SH-boot (skills/playbooks/boot.md, §0a) — then load your inputs: config (repos[] §19, strategyDoc, testEnv.baseUrl, the optional communication article block; defaults → references/config-schema.md); lessons (§14 — ## Communication + ## Shared). Article gate (§21): no communication block AND no explicit ask ⇒ a graceful no-op (the §22a team digest keys on team.comms alone). Respect mode (§12) and autonomy (§12a). Team scope speaks for the whole team (§27). Open with a one-line summary: project, board, mode, output path.

Sections: §0 §0a §2 §12 §12a §14 §16 §18 §19 §20a §21 §22 §22a §26 §27

Draft the product article & the team digest

kind: judgment-scaffold

The ANGLE and the PROSE are the JUDGMENT — this span fixes the ENVELOPE (dedup/cadence, the source set, the output path, the safety lines) and FRAMES the "what one thing is worth saying, from a real shipped fact" call; the executable expansion is the article playbook (skills/playbooks/article.md).

Hard rules (never violated). Never publish externally (the one outward push is dev-loop notify at team scope); no PII / no secrets (§16 — treat drafts as public); no unsourced claims (every concrete claim traces to a listed source).

Read the full file on GitHub · 182 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 182 lines · 162 tokens per session scan A 2cdfe68c79c6

Subscribe to this mod's changes

communication-agent is a skill published in the GitHub repository dyzsasd/dev-loop (5 stars, last pushed 4d ago), licensed MIT. It adds 162 tokens to every session and 2,905 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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