memory

A durable memory system for project facts, decisions, conventions, and known problems. It stores and retrieves this information through Forge commands, optionally using a time-aware knowledge graph.

In plain words
What is it for?
Use it to save decisions and conventions for later work, or to recall previously stored project knowledge.
Why use it?
It prevents important project context from disappearing when an agent session ends. It also keeps lasting notes out of temporary files that other agents may not find.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/harshanandak/forge/memory
Any agent
npx skills add harshanandak/forge --skill memory
Clone the repo
git clone --depth 1 https://github.com/harshanandak/forge

Made for: Claude Code, Codex.

Per session 208 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,539 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00208 $0.01539
Opus 5 $0.00104 $0.00770
Sonnet 5 $0.00042 $0.00308
Haiku 4.5 $0.00021 $0.00154

Measured 2d ago against content hash d30c3ad66b7b, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

memory scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/memory/SKILL.md · 118 lines

How it starts

The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Memory

Durable project memory for agents. This skill teaches you where a fact belongs, which backend is active, and how to use graph memory when it is enabled.

Applies to: Forge-managed memory

This skill describes memory managed by Forge's own storeforge remember / forge recall, whose backend the Backends section (below) explains. If the repo you are working in ships its own memory system (a database, an API, a "log a decision" surface, an in-app memory service), that system is authoritative here and this skill does not apply — follow the repo's own memory instructions instead. When unsure, prefer the host repo's memory over forge remember; a note written to the wrong store is a note nobody finds.

The one rule

Persistent, project-level knowledge goes to forge remember — never to a MEMORY.md file, never to a scratch note that dies with the session. Retrieve it with forge recall. Both verbs route through one backend router; the default is a local file store, so they always work offline with zero setup.

When to use what

  • forge remember "<note>" — a lasting fact that outlives this issue: a convention, a decision and its rationale, a non-obvious gotcha, an environment quirk, a "we tried X, it failed because Y". Add --tag <label> for retrieval.
  • forge recall "<query>" — before assuming, check what is already known. Search first; do not re-derive knowledge the project already recorded. Note that memory relevant to your current prompt may already be injected automatically (a per-turn hook surfaces the best-matching notes; silent when nothing clears the relevance bar). Treat auto-surfaced memory as a head start, and still recall explicitly when you need to search for something specific it did not surface.
  • forge issue comment <id> "<note>" — progress or context that belongs to ONE issue's lifecycle (status, a blocker, a hand-off). Issue-scoped, not global.
  • Rule of thumb: would a future session on a different issue want this? → remember. Is it only meaningful inside this issue? → issue comment.

Read the full file on GitHub · 118 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 118 lines · 208 tokens per session scan A d30c3ad66b7b

Subscribe to this mod's changes

memory is a skill published in the GitHub repository harshanandak/forge (4 stars, last pushed 3d ago), licensed MIT. It adds 208 tokens to every session and 1,539 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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