devTeam

A code and architecture review system that looks for gaps across connected parts of a project and scores the results. It can detect the project domain and use project documentation as a reference.

In plain words
What is it for?
Use it for architecture reviews, refactoring, multi-module changes, new system integrations, and checks of how well project components fit together.
Why use it?
It helps reveal excessive coupling, overly large classes, integration problems, and regressions when systems are built, changed, or connected.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/itsribbz/godspeed/devteam
Any agent
npx skills add itsribbZ/Godspeed --skill devteam
Clone the repo
git clone --depth 1 https://github.com/itsribbZ/Godspeed

Made for: Claude Code, Codex.

Per session 109 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 8,054 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00109 $0.08054
Opus 5 $0.00055 $0.04027
Sonnet 5 $0.00022 $0.01611
Haiku 4.5 $0.00011 $0.00805

Measured 2d ago against content hash e853a7679c3f, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

devTeam scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/godspeed/skills/devTeam/SKILL.md · 615 lines

How it starts

The opening of the file, as written. The whole thing — 615 lines — stays where its author put it; the contents beside it link to each section on GitHub.

DevTeam v4.0 — Adaptive Code Fluidity & Architecture Engine

Adaptive code fluidity and architecture engine. Ensures every system achieves Code Fluidity -- large systems with interconnected specificities interlinking cohesively. Domain auto-detection, calibrated scoring, regression guard, project docs reference integration. Holy Tool status.

Holy Tool Status

DevTeam is a Holy Tool — always available, always trusted. It serves as the diagnostic engine of the Holy Trinity v4.0 (devTeam diagnose → profTeam research → implement → verify). When the Holy Trinity invokes devTeam, it produces scored gap lists that become profTeam's research targets.

When to Trigger (AUTO-ACTIVATE)

This skill should be ON STANDBY and auto-activate whenever:

  • Building a NEW system or connecting two existing systems
  • Writing code that touches multiple modules
  • The user says "devTeam", "use devTeam", "deploy devTeam", "fluidity check", "architecture review"
  • A code review reveals coupling, god class, or integration issues
  • Any time System N+1 is being added to a project
  • When refactoring or restructuring existing code
  • When the user asks about best practices, patterns, or architecture decisions
  • When ANY skill in the ecosystem needs architectural validation

Domain Auto-Detection (v2.0)

DevTeam is project-agnostic. Before scoring, detect the target domain from the working directory and files:

Domain Detection Signal Scoring Mode
UE5 Game Code .h/.cpp with UPROPERTY/UFUNCTION, .uproject 7 Laws + Fluidity Checklist + UE5 Patterns
Skill/Tool SKILL.md, _learnings.md, .claude/skills/ path Adapted 7-Dim: Reliability, Learning, Integration, Resilience, Quality, Efficiency, Extensibility
SaaS/Web App package.json, Next.js/React, API routes, Supabase 7 Laws + Web Patterns (OWASP, REST, State Mgmt)
Game Design Doc GDD, design docs, no source code target Adapted 7-Dim: Coherence, Scope, CoreLoop, Differentiation, Interconnection, TechSpec, Motivation
Product/Business Market analysis, revenue model, no code target Adapted 7-Dim: MktValidation, CompGap, Revenue, Build, Distro, Advantage, Scale
Python Tool .py files, standalone script/tool 7 Laws + Python Patterns (typing, error handling, CLI)
Infrastructure CI/CD, Docker, configs, deployment 7 Laws + Ops Patterns (Reliability, Observability, Security)
Unknown Cannot auto-detect Ask user or define dimensions in Phase 0

Read the full file on GitHub · 615 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 615 lines · 109 tokens per session scan A e853a7679c3f

Subscribe to this mod's changes

devTeam is a skill published in the GitHub repository itsribbZ/Godspeed (1 stars, last pushed 1mo ago), licensed MIT. It adds 109 tokens to every session and 8,054 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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