ccc-console

A local in-chat panel showing agent activity, usage, safety events, memory, and recent history, with a prompt box for the current session.

In plain words
What is it for?
Checking what agents are doing, reviewing costs and blocked actions, looking at recent work, using stored memory, and sending prompts in the current session.
Why use it?
It gathers information that would otherwise be spread across separate logs and tools. Opening it reads local data; publishing a snapshot is a separate action that asks for consent.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/kevinzai/commander/ccc-console
Any agent
npx skills add KevinZai/commander --skill ccc-console
Clone the repo
git clone --depth 1 https://github.com/KevinZai/commander

Made for: Claude Code, Codex.

Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,120 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00040 $0.03120
Opus 5 $0.00020 $0.01560
Sonnet 5 $0.00008 $0.00624
Haiku 4.5 $0.00004 $0.00312

Measured 2d ago against content hash 05f366b15d69, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

ccc-console scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

commander/cowork-plugin-codex/skills/ccc-console/SKILL.md · 154 lines

How it starts

The opening of the file, as written. The whole thing — 154 lines — stays where its author put it; the contents beside it link to each section on GitHub.

$ccc-console — the Commander Console

The Console lives in your chat. Publishing makes a snapshot page you can keep or share.

One panel instead of four separate decks: who's working, what it cost, what got blocked, what you've done over the last month, and a box you can type into that reaches this session. It reads only your own local telemetry under ~/.claude/commander/ — the same logs $ccc-mission-control, $ccc-usage and $ccc-safety already read, composed once by lib/console-model.js. The one exception is Memory, which reads your own claude-mem store at ~/.claude-mem/ if (and only if) you have one.

🔒 Opening is local. The inline widget renders from local logs and nothing leaves the machine. Publishing is a separate act and always asks first — see below.

How it routes

On $ccc-console with no argument, open the widget on the Overview tab (below). Explicit sub-commands skip straight to their tab or action:

Argument What happens
overview (default) agents working, anything awaiting your approval, task counts
usage saved / spent / dispatches, cost by app
safety blocked, auto-fixed, approved, tool-failure hotspots
memory recent claude-mem observation titles + counts — optional, see below
history the last 30 days day by day: cost, dispatches, tasks, failures, top skills
launch one-click chips for the common Commander workflows
refresh re-read the logs and render a fresh widget
publish build the snapshot artifact — consent-gated, see below
on / off turn the session-start auto-open on or off (see below)

🖥️ Open the console (the default — inline widget)

Build the widget HTML, then render it inline with the visualize MCP's show_widgetnot the Artifact tool. This is the whole point of the surface: an inline widget can call the host's sendPrompt(text), so its chips and its prompt bar reach this live session. A published artifact cannot (strict CSP, no completion capability), which is why publishing is a different verb.

Read the full file on GitHub · 154 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 154 lines · 40 tokens per session scan A 05f366b15d69

Subscribe to this mod's changes

ccc-console is a skill published in the GitHub repository KevinZai/commander (6 stars, last pushed 3d ago), licensed MIT. It adds 40 tokens to every session and 3,120 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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