accessibility

An accessibility guide for building and checking apps that work with features such as VoiceOver, larger text, reduced motion, and improved color contrast.

In plain words
What is it for?
Use it when adding accessibility support or reviewing an app's labels, focus behavior, animations, transparency, text sizing, and color contrast.
Why use it?
It helps prevent interfaces that are difficult or impossible for people with disabilities to use.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/moasq/ios-dev-agent/accessibility
Any agent
npx skills add moasq/ios-dev-agent --skill accessibility
Clone the repo
git clone --depth 1 https://github.com/moasq/ios-dev-agent

Made for: Claude Code, Codex.

Per session 27 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 723 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00027 $0.00723
Opus 5 $0.00014 $0.00362
Sonnet 5 $0.00005 $0.00145
Haiku 4.5 $0.00003 $0.00072

Measured 2d ago against content hash 38899ff12afb, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

accessibility scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/accessibility/SKILL.md · 86 lines

How it starts

The opening of the file, as written. The whole thing — 86 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Accessibility

Use this guide when implementing or auditing accessibility features.

Reduce Motion

@Environment(\.accessibilityReduceMotion) var reduceMotion

withAnimation(reduceMotion ? .easeInOut(duration: 0.2) : .spring(response: 0.3)) {
    // state change
}
.transition(reduceMotion ? .opacity : .slide)

When enabled: replace .spring() with .easeInOut(duration: 0.2), replace slide transitions with .opacity, disable auto-playing animations, keep functional animations (progress bars).

Reduce Transparency

@Environment(\.accessibilityReduceTransparency) var reduceTransparency

.background(reduceTransparency ? Color(AppTheme.Colors.surface) : .ultraThinMaterial)

VoiceOver Labels

  • All interactive elements: .accessibilityLabel("descriptive text")
  • Non-obvious actions: .accessibilityHint("Double tap to delete this item")
  • Decorative images: .accessibilityHidden(true)
  • Informative images: .accessibilityLabel("Profile photo of John")
  • Icon-only buttons MUST have .accessibilityLabel()
Button(action: addItem) {
    Image(systemName: "plus")
}
.accessibilityLabel("Add new item")

Grouping & Combining

HStack {
    Image(systemName: "heart.fill")
    Text("Favorites")
    Spacer()
    Text("12")
}
.accessibilityElement(children: .combine)
  • Related content (icon + label + value): .accessibilityElement(children: .combine)
  • Custom read order: .accessibilityElement(children: .ignore) + manual .accessibilityLabel

Accessibility Traits

  • Section headers: .accessibilityAddTraits(.isHeader)
  • Media playback: .accessibilityAddTraits(.startsMediaSession)
  • Summary values: .accessibilityAddTraits(.isSummaryElement)
  • Selected items: .accessibilityAddTraits(.isSelected)

Focus Management

enum Field: Hashable { case name, email, password }
@FocusState private var focusedField: Field?

TextField("Name", text: $name)
    .focused($focusedField, equals: .name)
    .submitLabel(.next)
    .onSubmit { focusedField = .email }

Read the full file on GitHub · 86 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 86 lines · 27 tokens per session scan A 38899ff12afb

Subscribe to this mod's changes

accessibility is a skill published in the GitHub repository moasq/ios-dev-agent (4 stars, last pushed 3mo ago), licensed MIT. It adds 27 tokens to every session and 723 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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