smalltalk-developer

A development workflow for Pharo and Squeak Smalltalk projects using Tonel files, the text-file format for storing Smalltalk classes and methods. It covers editing code, organizing packages, importing changes into the Smalltalk image, and running tests.

In plain words
What is it for?
Use it to create or edit Smalltalk classes, maintain package files, import Tonel code, run tests, and follow common Smalltalk development patterns.
Why use it?
It gives a consistent way to keep text files and the live Smalltalk environment in sync. It also explains the project setup and initialization checks needed before development.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/mumez/smalltalk-dev-plugin/smalltalk-developer
Any agent
npx skills add mumez/smalltalk-dev-plugin --skill smalltalk-developer
Clone the repo
git clone --depth 1 https://github.com/mumez/smalltalk-dev-plugin

Made for: Claude Code, Codex.

Per session 160 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,426 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00160 $0.02426
Opus 5 $0.00080 $0.01213
Sonnet 5 $0.00032 $0.00485
Haiku 4.5 $0.00016 $0.00243

Measured 2d ago against content hash 5a4627782d7c, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

smalltalk-developer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/smalltalk-developer/SKILL.md · 305 lines

How it starts

The opening of the file, as written. The whole thing — 305 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Smalltalk Developer Workflow

Implement the standard workflow for Smalltalk (Pharo or Squeak) development using AI editors and the Tonel file format.

Prerequisites

Before starting development, ensure the environment is ready:

  • No project structure (no src/ or .project): Use smalltalk-dev:st-setup-project skill to create boilerplate
  • Smalltalk image not connected or session not initialized: Use smalltalk-dev:st-init skill to verify connection and set up environment

Core Development Cycle

The fundamental workflow for Smalltalk development consists of three steps that repeat:

1. Edit Tonel Files

Edit Tonel files directly in the AI editor. The AI editor is the single source of truth for code.

Key principle: All code changes happen in .st files, not in the Smalltalk image.

Tonel basics:

  • One class per .st file
  • File name matches class name
  • Each package directory contains package.st

For detailed Tonel syntax and examples, see Tonel Format Reference.

Follow the Style Guide for idiomatic Smalltalk.

Refer to Implementation Patterns for common patterns (Singleton, Settings, etc.).

2. Import to the Smalltalk Image

Before importing, run lint to check code quality:

/st-lint src/MyPackage   # Check Smalltalk best practices

Then import the package into the running Smalltalk image using absolute paths:

mcp__smalltalk-interop__import_package: 'MyPackage' path: '/home/user/project/src'

Critical rules:

  • Lint before import - Check code quality first
  • ✅ Always use absolute paths (never relative)
  • ✅ Re-import after every change
  • ✅ Import packages in dependency order
  • ✅ Import test packages after main packages

3. Run Tests

After import, run tests to verify changes:

mcp__smalltalk-interop__run_class_test: 'MyClassTest'
mcp__smalltalk-interop__run_package_test: 'MyPackage-Tests'

Read the full file on GitHub · 305 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 305 lines · 160 tokens per session scan A 5a4627782d7c

Subscribe to this mod's changes

smalltalk-developer is a skill published in the GitHub repository mumez/smalltalk-dev-plugin (15 stars, last pushed 6d ago), licensed MIT. It adds 160 tokens to every session and 2,426 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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