N4M3Z/forge-core

Module-building skills for your AI ecosystem — build skills, build agents, architect repositories into modules and plugins in a scaffolding of your choice

5Stars on the repository
61Mods indexed here, across every type
13d agoLast push, which is what freshness is scored on
EUPL-1.2Licence, which decides whether bodies are shown

AdoptArtifact

01

N4M3Z/forge-core

Skill Claude CodeCodex

Adopt a community skill from an upstream URL into forge. Fetches the source, applies transforms, produces a working SKILL.md with SLSA provenance. USE WHEN adopting a community skill from aitmpl, anthropics/skills, or a similar catalog.

5 13d ago A 56 tokens EUPL-1.2

N4M3Z/forge-core

Skill Claude CodeCodex

Find, read, create, validate, and capture Architecture Decision Records. USE WHEN ADR lookup, architecture decision, project context, decision history, create ADR, new ADR, validate ADR, capture ADRs, decisions directory, or editing any ADR file.

5 13d ago A 53 tokens EUPL-1.2

Brainstorming

03

N4M3Z/forge-core

Skill Claude CodeCodex

Collaborative ideation before implementation — explore context, clarify intent, propose approaches. USE WHEN starting creative work, new features, design decisions, or modifying behavior.

5 13d ago A 36 tokens EUPL-1.2

BuildAgent

04

N4M3Z/forge-core

Skill Claude CodeCodex

Create, validate, or audit agent definitions. USE WHEN create agent, new agent, build agent, scaffold agent, validate agent, audit agents, agent conventions, agent frontmatter.

5 13d ago A 39 tokens EUPL-1.2

gemini

05

N4M3Z/forge-core

Skill Claude CodeCodex

@GeminiAgent.md.

5 13d ago A 0 tokens EUPL-1.2

BuildHook

06

N4M3Z/forge-core

Skill Claude CodeCodex

Create and validate module hooks. USE WHEN create hook, new hook, write hook, scaffold hook, validate hook, check hook, hook conventions, hook events, hook structure.

5 13d ago A 38 tokens EUPL-1.2

BuildModule

07

N4M3Z/forge-core

Skill Claude CodeCodex

Design, build, and validate forge modules. USE WHEN create module, new module, scaffold module, validate module, check module, audit module, module structure, module conventions, module architecture.

5 13d ago B 41 tokens EUPL-1.2

BuildPlugin

08

N4M3Z/forge-core

Skill Claude CodeCodex

Create, validate, and publish Claude Code plugins from forge modules. USE WHEN create plugin, validate plugin, publish plugin, marketplace, plugin.json, cowork plugin.

5 13d ago A 35 tokens EUPL-1.2

BuildRule

09

N4M3Z/forge-core

Skill Claude CodeCodex

Create, validate, or place behavioral rules in forge modules. USE WHEN create rule, new rule, write rule, capture rule, add a rule, graduate a correction or convention to a rule, validate rule, rule conventions, where does this rule belong, or the user runs /Rule.

5 13d ago A 61 tokens EUPL-1.2

BuildSkill

10

N4M3Z/forge-core

Skill Claude CodeCodex

Create and validate skills for forge modules. USE WHEN create skill, new skill, write skill, validate skill, check skill, skill structure, skill conventions.

5 13d ago A 34 tokens EUPL-1.2

DesignFrontend

11

N4M3Z/forge-core

Skill Claude CodeCodex

Build distinctive, production-grade frontend interfaces that avoid generic AI aesthetics. USE WHEN the user asks for web components, pages, landing pages, dashboards, React / HTML / CSS layouts, or styling of any web UI. Not for backend or non-UI work.

5 13d ago A 55 tokens EUPL-1.2

DesignSpec

12

N4M3Z/forge-core

Skill Claude CodeCodex

Write a formal design spec from brainstorming output or requirements. USE WHEN design approved, write spec, formalize design, spec document.

5 13d ago A 29 tokens EUPL-1.2

ExecutePlan

13

N4M3Z/forge-core

Skill Claude CodeCodex

Execute an implementation plan inline — task by task in a single session — then finish the work: verify, present integration options (merge, PR, keep, discard), and clean up the workspace. USE WHEN executing plan, run plan, implement plan, inline execution, implementation complete, deciding merge strategy, finishing a…

5 13d ago A 70 tokens EUPL-1.2

ForgeSkill

14

N4M3Z/forge-core

Skill Claude CodeCodex

Create, validate, evaluate, and iterate skills for forge modules. USE WHEN create skill, new skill, write skill, validate skill, check skill, skill structure, skill conventions, test a skill, run skill evals, benchmark a skill, skill not triggering, optimize skill description. Not for adopting community skills…

5 13d ago A 78 tokens EUPL-1.2

GuardRails

15

N4M3Z/forge-core

Skill Claude CodeCodex

Safety guardrails: runtime overrides for AI-safety plugin blocks, and per-language security review for python, javascript/typescript, and go. USE WHEN a safety plugin blocks a command, sandbox blocked, git reset --hard blocked, rm -rf blocked, workaround for a blocked command, safety plugin configuration, security…

5 13d ago B 75 tokens EUPL-1.2

HtmlPlayground

16

N4M3Z/forge-core

Skill Claude CodeCodex

Generate single-file HTML demos comparing techniques side-by-side. USE WHEN preview css, compare css, css demo, show options, visual comparison, html playground, render demo.

5 13d ago A 38 tokens EUPL-1.2

IncrementalEdits

17

N4M3Z/forge-core

Skill Claude CodeCodex

Revise an existing file as discrete reviewable hunks, never a wholesale overwrite. USE WHEN editing, rewriting, or revising a document, note, config, or file the user will review, especially one they have already hand-edited.

5 13d ago A 54 tokens EUPL-1.2

InitProject

18

N4M3Z/forge-core

Skill Claude CodeCodex

Scaffold a workshop project: a VCS spine (git + jj colocate + entire + forge hooks), the private/public/assets flow layout with a .tlp manifest, a .claude/ that mounts the knowledge vault, and on-demand satellites (vault folder-note, data dir, private remote). USE WHEN starting a new project, initializing a folder for…

5 13d ago A 106 tokens EUPL-1.2

LearnFrom

19

N4M3Z/forge-core

Skill Claude CodeCodex

Extract session learnings and apply them as updates to rules, skills, and agents. USE WHEN session produced reusable patterns, corrections, or conventions worth capturing.

5 13d ago A 34 tokens EUPL-1.2

LocalModel

20

N4M3Z/forge-core

Skill Claude CodeCodex

Run prompts against a local LLM backend (LM Studio, Ollama, or MLX) with privacy-preserving output guardrails — drop reasoningcontent, enforce structured output schemas, and post-redact identifiers. USE WHEN sending sensitive content to a model, classifying private data on-machine, scanning dotfiles or configs for…

5 13d ago A 82 tokens EUPL-1.2

MarkdownConventions

21

N4M3Z/forge-core

Skill Claude CodeCodex

Markdown authoring and linting conventions for forge — fence tags, table alignment, link paths, reference-style labels, README language switchers, and the Linting workflow. USE WHEN editing any markdown file, or invoking lint.

5 13d ago A 50 tokens EUPL-1.2

MarkdownSchema

22

N4M3Z/forge-core

Skill Claude CodeCodex

Create, derive, and validate .mdschema files for markdown documents. USE WHEN create schema, add schema, derive schema, validate schema, check schema, mdschema, lint schema, heading rules, frontmatter validation, or editing any markdown file in a directory that contains a .mdschema.

5 13d ago A 63 tokens EUPL-1.2

OptimizeContext

23

N4M3Z/forge-core

Skill Claude CodeCodex

Evaluate the currently loaded memory, rules, and skills against the running model's baseline and offload instructions the model already follows unprompted into model qualifier directories. USE WHEN optimize context, trim my context, simplify memory, trim loaded rules, model already knows this, is this rule still…

5 13d ago A 105 tokens EUPL-1.2

Plan

24

N4M3Z/forge-core

Skill Claude CodeCodex

Plan implementation work in two modes: bite-sized task-list plans written in plan mode, and reviewable plans published as commentable HTML artifacts with review rounds and delta refreshes. USE WHEN write implementation plan, plan implementation, create plan, spec approved, reviewable plan, commentable html plan, plan…

5 13d ago A 87 tokens EUPL-1.2