test-rust-core

A testing guide for NeMo Relay’s Rust code, including its core runtime, adaptive features, plugins and shared types. Rust is a programming language, and crates are Rust packages.

In plain words
What is it for?
Use it when changing the listed Rust crates or shared runtime behavior, and when deciding which focused and workspace-wide checks to run.
Why use it?
It gives a consistent validation path for runtime changes, including formatting, tests, lint checks and broader compatibility checks.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/nvidia/nemo-relay/test-rust-core
Any agent
npx skills add NVIDIA/NeMo-Relay --skill test-rust-core
Clone the repo
git clone --depth 1 https://github.com/NVIDIA/NeMo-Relay

Made for: Claude Code, Codex.

Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 634 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00050 $0.00634
Opus 5 $0.00025 $0.00317
Sonnet 5 $0.00010 $0.00127
Haiku 4.5 $0.00005 $0.00063

Measured 2d ago against content hash b88629360a5a, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

test-rust-core scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/test-rust-core/SKILL.md · 84 lines

How it starts

The opening of the file, as written. The whole thing — 84 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Build And Test Rust Core

Companion Guidance

Use karpathy-guidelines alongside this skill for implementation or review work. Keep changes scoped, surface assumptions, and define focused validation before editing.

Use this skill when a change is primarily in crates/core, crates/adaptive, dynamic plugin Rust crates, or shared Rust runtime semantics.

Default Path

  1. Run cargo fmt --all.
  2. Run just test-rust.
  3. Run cargo clippy --workspace --all-targets -- -D warnings.
  4. Because this skill covers crates/core, crates/adaptive, or shared runtime semantics, expand to the full binding matrix with validate-change.

Use narrower crate tests as a local debug loop, not as the final validation story for a Rust change.

Common Commands

# Shared-runtime build/test wrapper
just test-rust

# Required Rust format pass
cargo fmt --all

# Required Rust lint pass
cargo clippy --workspace --all-targets -- -D warnings

# Core runtime only
cargo test -p nemo-relay

# Adaptive crate when touched
cargo test -p nemo-relay-adaptive

# Dynamic plugin crates when touched
just build-test-plugin-fixtures
cargo test -p nemo-relay-types
cargo test -p nemo-relay-plugin
cargo test -p nemo-relay-worker-proto
cargo test -p nemo-relay-worker
cargo test -p nemo-relay --features worker-grpc --test native_plugin_integration --test worker_plugin_integration

# Compile sweep
just build-rust

# Shared-semantics or broad runtime changes
just ci=true test-rust

When To Escalate

  • If a public API, event shape, middleware behavior, plugin semantics, or any crates/core/crates/adaptive behavior changed, also use validate-change.
  • If native dynamic plugins, gRPC workers, nemo-relay-plugin, nemo-relay-worker, nemo-relay-worker-proto, or nemo-relay-types changed, also use maintain-dynamic-plugins.
  • If the change is isolated to one binding wrapper on top of unchanged Rust semantics, prefer that binding's build/test skill instead.

References

Read the full file on GitHub · 84 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 84 lines · 50 tokens per session scan A b88629360a5a

Subscribe to this mod's changes

test-rust-core is a skill published in the GitHub repository NVIDIA/NeMo-Relay (132 stars, last pushed 3d ago), licensed Apache-2.0. It adds 50 tokens to every session and 634 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.