ouzlifaneyassine1-dot/onyx-engine
Skill Claude CodeCodex
Use when the user wants to add multiplayer to an existing single-player game — co-op LAN, co-op online, competitive PvP, or lobbies/matchmaking. Strong opinion that you start with Godot's high-level MultiplayerAPI plus MultiplayerSpawner and MultiplayerSynchronizer; only roll custom networking with a justified reason.…
0 2mo ago A 122 tokens
original MIT