4thfever/cultivation-world-simulator
Cursor rule Cursor
A set of rules for managing the phases of a simulator. A simulator is software that models a process or system over time.
4thfever/cultivation-world-simulator
Cursor rule Cursor
A set of rules for managing the phases of a simulator. A simulator is software that models a process or system over time.
4thfever/cultivation-world-simulator
Cursor rule Cursor
A set of rules for creating small story events in a project. It defines how these events are triggered and represented across the front end and back end.
4thfever/cultivation-world-simulator
Cursor rule Cursor
Guide for writing pytest unit and integration tests.
4thfever/cultivation-world-simulator
Cursor rule Cursor
Vue 3 性能优化规范 (Vue 3 Performance Best Practices).
4thfever/cultivation-world-simulator
Skill Claude CodeCodexCursor
Use this skill when packaging or publishing desktop builds for GitHub, Steam, or Epic.
4thfever/cultivation-world-simulator
Skill Claude CodeCodexCursor
A skill for planning or implementing a stable control API for external agents or Claw systems. Its description is in Chinese and focuses on layered design, query and command handling, runtime serialization, and contract documentation.
4thfever/cultivation-world-simulator
Skill Claude CodeCodexCursor
An automated workflow for finding missing translations and filling them for the languages enabled by a project's registry. Internationalisation, or i18n, means preparing software to support multiple languages.
4thfever/cultivation-world-simulator
Skill Claude CodeCodexCursor
A guide for creating a GitHub Pull Request, which is a proposal to merge code changes into a shared repository. It includes handling the repository's remote connection correctly.
4thfever/cultivation-world-simulator
Skill Claude CodeCodexCursor
A test procedure that uses a real game simulation to check what happens when a character dies, including creation, map display, and clicking details for a grave-marker point of interest. A point of interest is a location shown as an interactive map feature.
4thfever/cultivation-world-simulator
Skill Claude CodeCodexCursor
A development guide for internationalisation, the practice of preparing software to support multiple languages. It covers new text, items, events, translations, and PO/MO translation files.
4thfever/cultivation-world-simulator
Skill Claude CodeCodexCursor
Use when working on tools/imggen avatar image generation, OpenAI-compatible image API config, human or yaoguai portrait prompts, qi-refining base generation, image-to-image realm edits, white-background postprocessing, manifests, or prompt rules that preserve pixel-art identity while changing cultivation realms.
4thfever/cultivation-world-simulator
Skill Claude CodeCodexCursor
A development guide for building or restructuring role-playing modes in an application, including how the system controls a character and presents choices or conversation.
4thfever/cultivation-world-simulator
Skill Claude CodeCodexCursor
A guided interview process that uses questions to understand a feature, system, or idea before writing its specification. A specification is a written description of what should be built.
4thfever/cultivation-world-simulator
Skill Claude CodeCodexCursor
A project-testing routine covering a Python backend, a Vue frontend, and checks for multiple languages.
4thfever/cultivation-world-simulator
Instructions file CodexOpenCode
Repository instructions for the 4thfever/cultivation-world-simulator project, including rules for agent guidance and stored editor instructions.