cultivation-world-simulator: Skill for Cursor

.cursor/skills/grave-poi-death-test/SKILL.md

grave-poi-death-test is a skill for Cursor from 4thfever/cultivation-world-simulator. It costs 57 tokens per session (574 once invoked), scanned A, original, no licence file.

A test procedure that uses a real game simulation to check what happens when a character dies, including creation, map display, and clicking details for a grave-marker point of interest. A point of interest is a location shown as an interactive map feature.

In plain words
What is it for?
Use it to test lifespan deaths or other game death flows, grave-marker map features, rendering, and detail views without directly calling the death handler.
Why use it?
It verifies the complete in-game death and grave-marker experience instead of testing only one internal function.

Skill for Cursor

Written for Cursor: installed under .cursor/.

This is 4thfever/cultivation-world-simulator's own configuration. It tells Cursor how to work on cultivation-world-simulator itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything cultivation-world-simulator configures →

Reuse

Borrowing it

Nothing to install: this file belongs to 4thfever/cultivation-world-simulator. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/4thfever/cultivation-world-simulator/main/.cursor/skills/grave-poi-death-test/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/4thfever/cultivation-world-simulator

Made for: Cursor.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for grave-poi-death-test

README.md
[![agentmods](https://agentmods.dev/badge/skills/4thfever/cultivation-world-simulator/grave-poi-death-test/github.svg)](https://agentmods.dev/skills/4thfever/cultivation-world-simulator/grave-poi-death-test)
Your own site
<a href="https://agentmods.dev/skills/4thfever/cultivation-world-simulator/grave-poi-death-test"><img src="https://agentmods.dev/badge/skills/4thfever/cultivation-world-simulator/grave-poi-death-test/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for grave-poi-death-test

Your own site · 80×15
<a href="https://agentmods.dev/skills/4thfever/cultivation-world-simulator/grave-poi-death-test"><img src="https://agentmods.dev/badge/skills/4thfever/cultivation-world-simulator/grave-poi-death-test.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 57 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 574 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00057 $0.00574
Opus 5 $0.00028 $0.00287
Sonnet 5 $0.00011 $0.00115
Haiku 4.5 $0.00006 $0.00057

Measured 12d ago against content hash 4fcabf31f341, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

grave-poi-death-test scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.cursor/skills/grave-poi-death-test/SKILL.md · 35 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 35 lines · 57 tokens per session scan A 4fcabf31f341

Subscribe to this mod's changes

grave-poi-death-test is a skill published in the GitHub repository 4thfever/cultivation-world-simulator (2,074 stars, last pushed 27d ago), with no licence file. It adds 57 tokens to every session and 574 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories