Game development

6,965 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.

minecraft-debug-mcp

01

moeru-ai/airi

Skill Codex

Operate and debug the live Minecraft bot through its built-in MCP REPL server. Use when work requires starting the bot with pnpm dev, connecting to the local MCP endpoint, inspecting cognitive state/logs/history, injecting synthetic chat/events, or running targeted REPL code against the running brain during…

not rated 51k +201 today A SkillSpector: warn 68 tokens original MIT

events-system

02

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when working with the Phaser 4 event system. Covers EventEmitter, scene events, game events, custom events, and event-driven communication. Triggers on: events, on, emit, EventEmitter, scene events, listeners.

not rated 41k +43 2mo ago A ✓ AI review Socket: passSnyk: passSkillSpector: warn 52 tokens original MIT

hatch-pet

03

openai/skills

Skill Codex ✓ vendor

Create, repair, validate, visually QA, and package Codex-compatible animated pets and pet spritesheets from character art, generated images, company or prospect brand cues, or visual references. Use when a user wants a lightweight-worker Codex pet workflow, a non-pixel custom pet style, a prospect or company mascot…

not rated 29k +123 9d ago A Socket: passSnyk: warnSkillSpector: pass 118 tokens

img2threejs

04

img2threejs/img2threejs

Skill Claude CodeCodex

Turn an object or character reference image into a quality-gated, animation-ready procedural Three.js model built in code. Use for image-to-3D reconstruction, detail-accurate object rebuilds, stylized/likeness-maximized human characters, sculpt specs, and staged code generation.

not rated 20k +463 changed today A 63 tokens original Apache-2.0

img2threejs

05

anbeime/skill

Skill Claude CodeCodex

Turn an object or character reference image into a quality-gated, animation-ready procedural Three.js model built in code. Use for image-to-3D reconstruction, detail-accurate object rebuilds, stylized/likeness-maximized human characters, sculpt specs, and staged code generation.

not rated 9.2k +259 yesterday A 63 tokens

asset-gen

06

htdt/godogen

Skill Claude CodeCodex

Generate game assets, locally and free by default with godogenassets: images and transparent PNGs (Qwen-Image), textured GLB models (TRELLIS.2), rigged humanoids with generated moves and lip-synced speech, sound effects and voice lines. Paid APIs cover what the local tools can't make — Gemini / xAI Grok images…

not rated 7.3k +43 changed 20d ago A SkillSpector: pass 108 tokens original MIT

MengTo/Skills

Skill Codex

Build the effects of a close-combat energy skill as one visual language in Three.js. Lightning that reads as lightning, dynamic but never in your face: trees of strips (trunk, forks of forks, hair-fine branchlets) with a fine white core in a violet-blue glow, each channel reaching out as a stepped leader, flaring as…

not rated 7.3k +119 yesterday A 0 tokens original MIT

Tencent/puerts

Skill Claude CodeCodex ✓ vendor

Guide for developing LLM agents based on PuerTsAgent framework — covers resource directory structure, system-prompt, skills, builtin modules, and best practices.

not rated 6.3k +8 2d ago A SkillSpector: warn 39 tokens

agent-sprite-forge

10

0x0funky/agent-sprite-forge

Plugin Claude Code

Bundles 5 skills · 1,046 tokens together

Game-ready 2D sprites, maps, code-drawn pixel art, video-derived animation and API media generation as agent skills, with deterministic Python processors.

not rated 5.2k +519 yesterday A tokens not measured original MIT

Unity-MCP

11

IvanMurzak/Unity-MCP

MCP server Claude CodeCodexCursor +2

MCP server "Unity-MCP" as configured in IvanMurzak/Unity-MCP. Runs in Docker (docker.io/ivanmurzakdev/unity-mcp-server:0.17.1). Needs 3 environment variables to run.

not rated 4.6k +35 yesterday A tokens not measured original Apache-2.0

sprite-gen

12

aldegad/sprite-gen

Skill Claude CodeCodex

A pipeline for turning generated 2D game-character images into transparent sprite sheets, which store animation frames for a game.

not rated 3.6k +448 changed 4d ago A 238 tokens original Apache-2.0

majidmanzarpour/threejs-game-skills

Skill Codex

Generate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games via the Tripo API. Use for text-to-3D, image-to-3D, game-ready GLB/FBX, characters, creatures, buildings, props, weapons, terrain, auto-rigging, animation retargeting, model texturing, voxel/LEGO stylization, and low-poly…

not rated 2.7k +50 changed 1mo ago A Socket: passSnyk: passSkillSpector: pass 109 tokens original MIT

vgpu

14

vercel-labs/vgpu

Skill Claude CodeCodex ✓ vendor

Build, debug, test, and optimize WebGPU projects using vgpu, its CLI, or @vgpu packages. Use for vgpu API questions, WGSL workflows, browser or Node rendering, integrations, testing, performance work, and Blender asset modeling, baking, and runtime integration.

not rated 2.6k +12 changed 1mo ago A Socket: passSnyk: passSkillSpector: warn 61 tokens original MIT

task-manager

15

iamlukethedev/Claw3D

Skill Claude CodeCodex

Capture actionable user requests as persistent tasks, update task status as work progresses, and keep a shared task store in sync. Use when a user asks an agent to do work, check progress, block a task, complete a task, or manage the Kanban board.

not rated 2.4k +13 2d ago A SkillSpector: warn 56 tokens original MIT

unity-pipeline

16

Alex-Rachel/TEngine

Skill Claude Code

Drive a running Unity Editor or development Player from the command line via the unity-pipeline package — install the package, keep the editor ticking while unfocused, run the edit→recompile→runtests loop, evaluate C#, and hot-reload files at runtime. Use when an agent needs to control a live Unity instance, automate…

not rated 2.4k +7 15d ago A 97 tokens original MIT

action-development

17

4thfever/cultivation-world-simulator

Cursor rule Cursor

A set of rules for developing character actions and interactions between characters in a game, including language support, AI decisions, and game-loop integration.

not rated 2.1k +6 2mo ago A 0 tokens

unreal

18

chongdashu/unreal-mcp

Cursor rule Cursor

Apply this rule for any MCP Tool call for the Unreal Engine editor.

not rated 2.1k +4 1y ago A 13 tokens

blender-skills

19

arjun988/blender-skills

Plugin Claude Code

Bundles 58 skills · 1,973 tokens together

Blender Skills pack with 94 specialized skills for technical art, genre/style direction, modeling, VFX, engine export, and Blender MCP production workflows.

not rated 1.9k +342 3mo ago A tokens not measured original MIT

unity-cinemachine

20

Besty0728/Unity-Skills

Skill Claude CodeCodex

Set up Cinemachine Virtual Cameras.

not rated 1.9k +18 changed 1mo ago A SkillSpector: pass 11 tokens original MIT

EpicGames/unreal-engine-skills-for-claude-code-plugin

Plugin Claude Code ✓ vendor

Bundles 3 skills, 1 hook · 771 tokens together

Control Unreal Editor directly from Claude Code via MCP. Hundreds of tools exposed via Unreal's ToolsetRegistry across 30+ toolsets: actors, blueprints, materials, Niagara, Control Rigs, Sequencer, State Trees, widgets, Gameplay Ability System, automation testing, and more.

not rated 1.9k +169 changed 9d ago A tokens not measured original MIT

tigerowo/infinite-canvas

Skill Claude CodeCodex

A video-prompt and opening-animation workflow for two-player cooperative games. It uses player names, a game name, a visual style, and optional character images to create a game menu intro.

not rated 1.6k +98 2d ago A 180 tokens AGPL-3.0

hashgraph-online/awesome-codex-plugins

Skill Claude CodeCodex

Use after first-run for ongoing modpack maintenance: update/install KB packs, author or register custom/mod KB packs, maintain localization glossary KBs for translator use, prune KB cache, health-check the environment, version-pin KB/tooling, or handle recurring BGS modding environment care.

not rated 1.5k +56 yesterday A SkillSpector: warn 65 tokens original Apache-2.0

fantasy-net

24

qq362946/Fantasy

Skill Claude CodeCodex

This guide applies to development and code review for Fantasy / Fantasy.Net / Fantasy.Unity written in C#. Use it when a task involves Fantasy server code or Unity client code using Fantasy, ECS entities/components/systems, scenes and subscenes, FTask, network handlers/messages/protocols, Address or Roaming routing…

not rated 1.5k +9 18d ago A SkillSpector: pass 157 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: