phaserjs/phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

40kStars on the repository
28Mods indexed here, across every type
11d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when working with Phaser 4 utility functions, actions, alignment, grid layout, or batch operations on game objects. Triggers on: align, grid layout, actions, set operations on groups of game objects.

40k 11d ago A 50 tokens original MIT

animations

02

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when creating or controlling sprite animations in Phaser 4. Covers spritesheets, atlases, AnimationManager, AnimationState, play/stop/chain, frame callbacks, and animation events. Triggers on: sprite animation, spritesheet, play animation, animation frames.

40k 11d ago A 58 tokens original MIT

audio-and-sound

03

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when adding audio or sound to a Phaser 4 game. Covers loading audio, playing sounds, music, volume, spatial audio, Web Audio API, and SoundManager. Triggers on: sound, audio, music, volume, mute.

40k 11d ago A 56 tokens original MIT

cameras

04

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when working with cameras in Phaser 4. Covers camera effects (shake, fade, flash, pan, zoom), following sprites, scroll, bounds, viewports, multiple cameras, and minimap. Triggers on: camera, viewport, scroll, zoom, follow, shake, fade.

40k 11d ago A 64 tokens original MIT

curves-and-paths

05

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when working with curves and paths in Phaser 4. Covers splines, bezier curves, lines, ellipses, path followers, and mathematical curve types. Triggers on: curve, path, spline, bezier, path follower.

40k 11d ago A 58 tokens original MIT

data-manager

06

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when using the Phaser 4 DataManager to store custom key-value data on game objects, listen for data change events, or manage game state. Triggers on: setData, getData, data events, custom data storage.

40k 11d ago A 52 tokens original MIT

events-system

07

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when working with the Phaser 4 event system. Covers EventEmitter, scene events, game events, custom events, and event-driven communication. Triggers on: events, on, emit, EventEmitter, scene events, listeners.

40k 11d ago A 52 tokens original MIT

filters-and-postfx

08

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when applying visual filters or post-processing effects in Phaser 4. Covers bloom, blur, glow, color matrix, barrel distortion, displacement, custom shaders, and the filter pipeline. Triggers on: filter, post-processing, shader, bloom, blur, glow, color effects.

40k 11d ago A 64 tokens original MIT

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when working with Phaser 4 game object components and the mixin system. Covers Transform, Alpha, Tint, Origin, Depth, Flip, Mask, GetBounds, Lighting, and other shared component behaviors. Triggers on: component, mixin, transform, mask, bounds, lighting.

40k 11d ago A 65 tokens original MIT

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when creating a new Phaser 4 game instance or configuring GameConfig options. Covers renderer selection, canvas setup, scaling, pixel art, FPS settings, boot sequence, and all config sub-objects. Triggers on: new Phaser.Game, GameConfig, game setup, renderer, pixel art, FPS.

40k 11d ago A 70 tokens original MIT

geometry-and-math

11

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when using Phaser 4 math and geometry utilities. Covers vectors, rectangles, circles, triangles, polygons, random number generation, angles, distance, interpolation, and snapping. Triggers on: Vector2, Rectangle, Circle, math, distance, angle, random, lerp.

40k 11d ago A 64 tokens original MIT

graphics-and-shapes

12

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when drawing shapes and graphics in Phaser 4. Covers the Graphics game object, lines, rectangles, circles, arcs, polygons, gradients, fill, stroke, and generated textures. Triggers on: Graphics, draw shape, fillRect, lineStyle, polygon, arc.

40k 11d ago A 63 tokens original MIT

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when using Groups or Containers in Phaser 4. Covers organizing game objects, object pooling, batch operations, and nested transforms with Containers. Triggers on: Group, Container, object pool, getFirstDead, children.

40k 11d ago A 52 tokens original MIT

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when handling user input in Phaser 4. Covers keyboard keys, mouse clicks and movement, touch events, pointer handling, drag and drop, hit areas, interactive objects, and gamepad support. Triggers on: keyboard, mouse, touch, pointer, drag, drop, click, input, gamepad, cursor keys.

40k 11d ago A 75 tokens original MIT

loading-assets

15

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when loading assets in Phaser 4. Covers the Loader plugin, loading images, spritesheets, atlases, audio, JSON, tilemaps, bitmap fonts, and tracking load progress. Triggers on: preload, this.load, asset loading, spritesheet, atlas, load progress.

40k 11d ago A 63 tokens original MIT

particles

16

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when creating particle effects in Phaser 4. Covers ParticleEmitter, emission zones, death zones, particle properties, textures, gravity wells, and particle movement. Triggers on: particles, emitter, particle effect, explosion, fire, smoke.

40k 11d ago A 53 tokens original MIT

physics-arcade

17

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when using Arcade Physics in Phaser 4. Covers enabling physics, velocity, acceleration, gravity, collisions, overlap, world bounds, physics groups, static bodies, and collision categories. Triggers on: physics, arcade, velocity, gravity, collide, overlap, bounce, physics body.

40k 11d ago A 65 tokens original MIT

physics-matter

18

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when using Matter.js physics in Phaser 4. Covers rigid bodies, constraints, composite bodies, sensors, collision filtering, world configuration, and advanced physics shapes. Triggers on: Matter, matter physics, constraint, joint, rigid body, sensor.

40k 11d ago A 57 tokens original MIT

render-textures

19

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when using RenderTexture or DynamicTexture in Phaser 4. Covers drawing game objects to textures, dynamic texture creation, snapshot/screenshot, stamps, and off-screen rendering. Triggers on: RenderTexture, DynamicTexture, snapshot, draw to texture, stamp.

40k 11d ago A 59 tokens original MIT

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when making a Phaser 4 game responsive or handling display scaling. Covers ScaleManager, scale modes (FIT, RESIZE, EXPAND, ENVELOP), auto-center, fullscreen, and browser resize handling. Triggers on: ScaleManager, responsive, resize, fullscreen, FIT, scale mode.

40k 11d ago A 66 tokens original MIT

scenes

21

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when working with Phaser 4 scenes. Covers scene lifecycle methods, scene transitions, parallel scenes, scene communication, sleeping, pausing, restarting, and the SceneManager. Triggers on: Scene, scene lifecycle, preload, create, update, scene transition, SceneManager.

40k 11d ago A 61 tokens original MIT

sprites-and-images

22

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when creating Sprites or Images in Phaser 4. Covers factory methods, texture/frame selection, position, scale, rotation, tint, flip, alpha, origin, depth, and the component mixin system. Triggers on: Sprite, Image, this.add.sprite, this.add.image, texture, setTint, setAlpha.

40k 11d ago A 73 tokens original MIT

text-and-bitmaptext

23

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when displaying text in Phaser 4. Covers Text game objects, BitmapText, web fonts, text styling, word wrap, alignment, padding, and dynamic text content. Triggers on: Text, BitmapText, this.add.text, font, word wrap, text style.

40k 11d ago A 64 tokens original MIT

tilemaps

24

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when working with tilemaps in Phaser 4. Covers loading Tiled JSON maps, creating tilemap layers, tile collision, dynamic tiles, tile properties, and tilemap camera culling. Triggers on: Tilemap, Tiled, tilemap layer, tile collision, tile properties.

40k 11d ago A 64 tokens original MIT