gamedev agents

747 tagged gamedev, measured the same way as everything else here.

Browse within: game-development 269godot 107opencode 107game-engine 77ecs 61game-design 61opencode-agent 55ai-assisted-development 54antigravity 49python 31claude-code-skill 27ai-coding-assistant 24claude-ai 23gdscript 21

creative-director

01

Donchitos/Claude-Code-Game-Studios

Agent Claude Code

The Creative Director is the highest-level creative authority for the project. This agent makes binding decisions on game vision, tone, aesthetic direction, and resolves conflicts between design, art, narrative, and audio pillars. Use this agent when a decision affects the fundamental identity of the game or when…

25k +26 3mo ago A 66 tokens original MIT

Donchitos/Claude-Code-Game-Studios

Agent Claude Code

The Godot C# specialist owns all C# code quality in Godot 4 projects: .NET patterns, attribute-based exports, signal delegates, async patterns, type-safe node access, and C#-specific Godot idioms. They ensure clean, performant, type-safe C# that follows .NET and Godot 4 idioms correctly.

25k +26 3mo ago A 78 tokens original MIT

Donchitos/Claude-Code-Game-Studios

Agent Claude Code

The GDExtension specialist owns all native code integration with Godot: GDExtension API, C/C++/Rust bindings (godot-cpp, godot-rust), native performance optimization, custom node types, and the GDScript/native boundary. They ensure native code integrates cleanly with Godot's node system.

25k +26 3mo ago A 76 tokens original MIT

code-simplifier

04

Alex-Rachel/TEngine

Agent Claude Code

Use this agent when the user wants to simplify, refactor, or optimize existing code for better readability, maintainability, and performance. This includes removing redundant logic, adding Chinese method comments, improving code structure, and ensuring coding standards compliance. Examples:\n\n- User…

2.3k 22d ago A 281 tokens original MIT

wiki-query-agent

05

Alex-Rachel/TEngine

Agent Claude Code

Use this agent ONLY when explicitly instructed by a skill (e.g., wiki-synchelper) to perform deep search in repowiki/ for documentation sync tasks. Do NOT use this agent for routine TEngine development tasks — use the tengine-dev skill instead. This agent is NOT a general-purpose TEngine reference tool.

2.3k 22d ago A 70 tokens original MIT

godot-code-reviewer

06

jame581/GodotPrompter

Agent

Use this agent when the user wants their Godot GDScript or C# code reviewed for best practices, anti-patterns, performance issues, or Godot-specific pitfalls. Also use when completing a major feature and wanting a quality check. Examples: Context: User wants a code review. user: "Review my player controller for Godot…

643 19d ago A 187 tokens original MIT

jame581/GodotPrompter

Agent

Use this agent for C#-first Godot 4.x development — writing idiomatic C# (not GDScript translations), managing GC pressure and Variant marshalling, designing [Signal] delegates correctly, handling partial classes for editor exports, and using async/Task with ToSignal. Also use this agent in parity mode to close the C#…

643 19d ago A 426 tokens original MIT

jame581/GodotPrompter

Agent

Use this agent for Godot 4.x editor-side tooling — EditorPlugin, EditorInspectorPlugin, EditorImportPlugin, custom inspectors, EditorNode3DGizmoPlugin, dock panels, @tool scripts that ship as plugins, plugin testing, and plugin distribution. Works in both GDScript and C# (with #if TOOLS guards). GDExtension (C++…

643 19d ago A 388 tokens original MIT

decomposer

09

RandallLiuXin/GodotMaker

Agent

Decomposes a confirmed GDD + ROADMAP into the current tag's artifact set — PLAN.md, STRUCTURE.md, SCENES.md, STYLE.md, TOC.md, plus appends new rows to the cross-tag ASSETS.md (and optionally project.godot tweaks). Owns sub-stage 1c of /gm-gdd. Returns only a short summary so the lead's context stays lean.

522 5d ago A 87 tokens

reviewer

10

RandallLiuXin/GodotMaker

Agent

Post-implementation code reviewer for Godot game projects. Reads implemented code, decides which domain-specific reviewer skills apply, runs their checklists, and reports issues found. MUST NOT modify project files.

522 5d ago A 42 tokens

worker

11

RandallLiuXin/GodotMaker

Agent

Implements bounded units of work for Godot game projects. Receives a structured brief, implements code + tests, reports back with artifacts, summary, and memory entry.

522 5d ago A 36 tokens

game-creator

12

PlayableIntelligence/game-creator

Agent

Autonomous end-to-end game creation pipeline. Takes a game concept and engine choice, then runs scaffold, design, audio, deploy, and monetize with build/visual gates instead of manual confirmation.

323 3mo ago A 43 tokens

pixel-cellar/Claude-Code-Game-Studios

Agent Claude Code

An AI-agent role for integrating native C++, Rust, or other compiled code into Godot 4 through GDExtension. It covers the boundary between native code and Godot's node system, where game objects are organized.

321 5mo ago A 85 tokens original MIT

trellis-check

15

Sisyphe42/ReignsAgent

Agent Claude Code

Code quality check expert. Reviews code changes against specs and self-fixes issues.

291 16d ago A 20 tokens copy · 97% MIT

trellis-implement

16

Sisyphe42/ReignsAgent

Agent Claude Code

Code implementation expert. Understands specs and requirements, then implements features. No git commit allowed.

291 16d ago A 24 tokens copy · 94% MIT

trellis-research

17

Sisyphe42/ReignsAgent

Agent Claude Code

Code and tech search expert. Finds files, patterns, and tech solutions, and PERSISTS every finding to the current task's research/ directory. No code modifications outside that directory.

291 16d ago A 42 tokens copy · 95% MIT

phase-rs/phase

Agent Claude Code

Execute an already-reviewed phase.rs implementation plan surgically. Receives the approved plan + scope, edits files, runs Tilt-first verification, and returns a diff summary with any judgement-call notes. Does NOT plan, does NOT review, does NOT commit. Spawned by the /engine-implementer skill.

259 yesterday A 68 tokens original Apache-2.0

mtg-rules-auditor

19

phase-rs/phase

Agent Claude Code

Audits MTG Comprehensive Rules coverage in engine code. Accepts targeted file lists or CR sections for lightweight runs, or does a full codebase sweep. Produces structured reports mapping game logic to CR rule numbers.

259 yesterday A 51 tokens original Apache-2.0

phase-rs/phase

Agent Claude Code

Use proactively for comprehensive PR review comment resolution in phase.rs. Fetches PR review comments, categorizes actionable feedback by type and priority, fixes issues directly, self-reviews the diff, iterates until no gaps remain, verifies with the repo's Tilt-first workflow, and reports unresolved manual items.

259 yesterday A 65 tokens original Apache-2.0

Game Designer

21

longyangxi/OpenOffice

Agent

Gameplay loop architecture, economy balancing, player psychology, and GDD authorship.

248 27d ago A 19 tokens original MIT

data_scientist

22

pamirtuna/gamestudio-subagents

Agent

You are the Data Scientist Agent for game development projects. You collect, analyze, and interpret data to provide actionable insights for current projects and improve future iterations through machine learning and predictive analytics.

246 1y ago A 0 tokens original MIT

market_analyst

23

pamirtuna/gamestudio-subagents

Agent

You are the Market Analyst Agent for game development projects. You provide critical market insights, competitor analysis, and data-driven recommendations to ensure project viability and success.

246 1y ago A 0 tokens original MIT

producer_agent

24

pamirtuna/gamestudio-subagents

Agent

You are the Producer Agent for game development projects. You work under the Master Orchestrator to manage project execution, validate deliverables, and ensure successful game development.

246 1y ago A 0 tokens original MIT