game development agents

273 tagged game development, measured the same way as everything else here.

Browse within: godot 107opencode 107game-engine 63ecs 60opencode-agent 55python 28gdscript 21csharp 16ai-skills 9copilot 9claude-code-skill 7creative-coding 7text-to-game 7Deterministic 6

code-simplifier

01

Alex-Rachel/TEngine

Agent Claude Code

Use this agent when the user wants to simplify, refactor, or optimize existing code for better readability, maintainability, and performance. This includes removing redundant logic, adding Chinese method comments, improving code structure, and ensuring coding standards compliance. Examples:\n\n- User…

2.3k 22d ago A 281 tokens original MIT

wiki-query-agent

02

Alex-Rachel/TEngine

Agent Claude Code

Use this agent ONLY when explicitly instructed by a skill (e.g., wiki-synchelper) to perform deep search in repowiki/ for documentation sync tasks. Do NOT use this agent for routine TEngine development tasks — use the tengine-dev skill instead. This agent is NOT a general-purpose TEngine reference tool.

2.3k 22d ago A 70 tokens original MIT

godot-code-reviewer

03

jame581/GodotPrompter

Agent

Use this agent when the user wants their Godot GDScript or C# code reviewed for best practices, anti-patterns, performance issues, or Godot-specific pitfalls. Also use when completing a major feature and wanting a quality check. Examples: Context: User wants a code review. user: "Review my player controller for Godot…

643 19d ago A 187 tokens original MIT

jame581/GodotPrompter

Agent

Use this agent for C#-first Godot 4.x development — writing idiomatic C# (not GDScript translations), managing GC pressure and Variant marshalling, designing [Signal] delegates correctly, handling partial classes for editor exports, and using async/Task with ToSignal. Also use this agent in parity mode to close the C#…

643 19d ago A 426 tokens original MIT

jame581/GodotPrompter

Agent

Use this agent for Godot 4.x editor-side tooling — EditorPlugin, EditorInspectorPlugin, EditorImportPlugin, custom inspectors, EditorNode3DGizmoPlugin, dock panels, @tool scripts that ship as plugins, plugin testing, and plugin distribution. Works in both GDScript and C# (with #if TOOLS guards). GDExtension (C++…

643 19d ago A 388 tokens original MIT

decomposer

06

RandallLiuXin/GodotMaker

Agent

Decomposes a confirmed GDD + ROADMAP into the current tag's artifact set — PLAN.md, STRUCTURE.md, SCENES.md, STYLE.md, TOC.md, plus appends new rows to the cross-tag ASSETS.md (and optionally project.godot tweaks). Owns sub-stage 1c of /gm-gdd. Returns only a short summary so the lead's context stays lean.

522 5d ago A 87 tokens

reviewer

07

RandallLiuXin/GodotMaker

Agent

Post-implementation code reviewer for Godot game projects. Reads implemented code, decides which domain-specific reviewer skills apply, runs their checklists, and reports issues found. MUST NOT modify project files.

522 5d ago A 42 tokens

worker

08

RandallLiuXin/GodotMaker

Agent

Implements bounded units of work for Godot game projects. Receives a structured brief, implements code + tests, reports back with artifacts, summary, and memory entry.

522 5d ago A 36 tokens

architect

09

tettethu/VibeGame

Agent

Technical architect for one code task. Owns deep technical research, task-level implementation planning, and per-task context configuration.

126 2d ago A 26 tokens original Apache-2.0

artist

10

tettethu/VibeGame

Agent

Game artist. Generates and processes visual assets, registers them in manifest.json.

126 2d ago A 17 tokens original Apache-2.0

player

11

tettethu/VibeGame

Agent

Runtime verification teammate for one code task. Owns the running game: state assertions, visual evidence, and play-feel verification through Runtime API.

126 2d ago A 31 tokens original Apache-2.0

godot-dev

12

wangdiandao/godot-devtool

Agent

Builds, edits, runs, debugs, and verifies Godot 4 projects through the godot-devtool MCP server.

90 2mo ago A 30 tokens original MIT

scout

13

moorestech/moorestech

Agent Codex

Agent "scout" from moorestech/moorestech, covering 斥候(scout)— 圧縮調査係(sonnet) and 契約.

82 today A 0 tokens Apache-2.0

moorestech/moorestech

Agent Claude Code

比較実験アームAの実装オーケストレータ。planの各タスクをCodex CLI(gpt-5.6-luna, effort max)に委譲し、自分は差分レビュー・計測に徹する。Unity検証は1段目へ依頼する。実装比較実験(docs/research/2026-08-16-impl-model-comparison.md)専用。.

82 today A 103 tokens Apache-2.0

moorestech/moorestech

Agent Claude Code

あなたは実装比較実験(docs/research/2026-08-16-impl-model-comparison.md)の アームB実装オーケストレータ(2段目)です。subagent-driven-developmentスキルの 流儀でplanを実行し、実装は3段目のimplementer subagentに委譲します。 あなた自身はタスクブリーフの組み立て・タスクレビュー派遣・計測に徹します。.

82 today A 103 tokens Apache-2.0

engine-programmer

16

striderZA/OpenCodeGameStudios

Agent Codex

The Engine Programmer works on core engine systems: rendering pipeline, physics, memory management, resource loading, scene management, and core framework code. Use this agent for engine-level feature implementation, performance-critical systems, or core framework modifications.

81 20d ago A 46 tokens original MIT

gameplay-programmer

17

striderZA/OpenCodeGameStudios

Agent Codex

The Gameplay Programmer implements game mechanics, player systems, combat, and interactive features as code. Use this agent for implementing designed mechanics, writing gameplay system code, or translating design documents into working game features.

81 20d ago A 40 tokens original MIT

striderZA/OpenCodeGameStudios

Agent Codex

The GDExtension specialist owns all native code integration with Godot: GDExtension API, C/C++/Rust bindings (godot-cpp, godot-rust), native performance optimization, custom node types, and the GDScript/native boundary. They ensure native code integrates cleanly with Godot's node system.

81 20d ago A 68 tokens original MIT

code-reviewer

19

HermeticOrmus/claude-code-game-development

Agent

Elite code review expert specializing in modern AI-powered code analysis, security vulnerabilities, performance optimization, and production reliability. Masters static analysis tools, security scanning, and configuration review with 2024/2025 best practices. Use PROACTIVELY for code quality assurance.

58 3mo ago A 57 tokens original MIT

tutorial-engineer

20

HermeticOrmus/claude-code-game-development

Agent

Creates step-by-step tutorials and educational content from code. Transforms complex concepts into progressive learning experiences with hands-on examples. Use PROACTIVELY for onboarding guides, feature tutorials, or concept explanations.

58 3mo ago A 44 tokens original MIT

architect-review

21

HermeticOrmus/claude-code-game-development

Agent

Master software architect specializing in modern architecture patterns, clean architecture, microservices, event-driven systems, and DDD. Reviews system designs and code changes for architectural integrity, scalability, and maintainability. Use PROACTIVELY for architectural decisions.

58 3mo ago A 51 tokens original MIT

tool-developer

22

undergroundrap/UEFN-TOOLBELT

Agent Claude Code

Builds new UEFN Toolbelt tools autonomously. Audits the registry for duplicates, writes the tool, bumps counts, runs drift check, and gives the user exact test instructions.

44 3d ago A 38 tokens

verse-deployer

23

undergroundrap/UEFN-TOOLBELT

Agent Claude Code

Verse codegen and error-fix loop for UEFN Toolbelt. Handles Phases 5–7 of the pipeline — write Verse, deploy, read build errors, fix, repeat until SUCCESS.

44 3d ago A 41 tokens

analyzer

24

devdavv/unity-ai-workflow

Agent Claude Code

Analyze blind comparison results to understand WHY the winner won and generate improvement suggestions.

41 5mo ago A 0 tokens copy · 100% MIT