tettethu

22 mods across 1 repository, 126 stars between them.

SessionStart

01

tettethu/VibeGame

Hook Claude Code

Runs when a session starts on startup and resume, executing session-start.py and web_hook.py via python3 with --source-app and --event-type (2 commands). From tettethu/VibeGame.

126 2d ago A tokens not measured original Apache-2.0

UserPromptSubmit

02

tettethu/VibeGame

Hook Claude Code

Runs when you submit a prompt, before the agent sees it, executing goal-capture.py and web_hook.py via python3 with --source-app and --event-type (2 commands). From tettethu/VibeGame.

126 2d ago A tokens not measured original Apache-2.0

SessionEnd

03

tettethu/VibeGame

Hook Claude Code

Runs when a session ends, executing web_hook.py via python3 with --source-app and --event-type. From tettethu/VibeGame.

126 2d ago A tokens not measured original Apache-2.0

PreToolUse

04

tettethu/VibeGame

Hook Claude Code

Runs before the agent uses a tool for Agent tool calls, executing web_hook.py, enforce-team-setup.py and enforce-team-mode.py via python3 with --source-app and --event-type (3 commands). From tettethu/VibeGame.

126 2d ago A tokens not measured original Apache-2.0

PermissionRequest

05

tettethu/VibeGame

Hook Claude Code

Runs when the agent asks permission for an action, executing web_hook.py via python3 with --source-app and --event-type. From tettethu/VibeGame.

126 2d ago A tokens not measured copy · 86% Apache-2.0

Stop

06

tettethu/VibeGame

Hook Claude Code

Runs when the agent finishes a response, executing agent-team-stop.py via python3 with --source-app. From tettethu/VibeGame.

126 2d ago A tokens not measured original Apache-2.0

SubagentStart

07

tettethu/VibeGame

Hook Claude Code

Runs when a subagent starts, executing web_hook.py via python3 with --source-app and --event-type. From tettethu/VibeGame.

126 2d ago A tokens not measured copy · 89% Apache-2.0

SubagentStop

08

tettethu/VibeGame

Hook Claude Code

Runs when a subagent finishes, executing web_hook.py via python3 with --source-app and --event-type. From tettethu/VibeGame.

126 2d ago A tokens not measured original Apache-2.0

PostToolUse

09

tettethu/VibeGame

Hook Claude Code

Runs after a tool call finishes for SendMessage tool calls, executing teammate-message-touch.py via python3. From tettethu/VibeGame.

126 2d ago A tokens not measured original Apache-2.0

VibeGame

10

tettethu/VibeGame

Settings file Claude Code

Agent settings declaring 9 hook events (SessionStart, UserPromptSubmit, SessionEnd, PreToolUse).

126 2d ago A tokens not measured original Apache-2.0

architect

11

tettethu/VibeGame

Agent

Technical architect for one code task. Owns deep technical research, task-level implementation planning, and per-task context configuration.

126 2d ago A 26 tokens original Apache-2.0

artist

12

tettethu/VibeGame

Agent

Game artist. Generates and processes visual assets, registers them in manifest.json.

126 2d ago A 17 tokens original Apache-2.0

auditor

13

tettethu/VibeGame

Agent

Static quality auditor for one code task. Owns code review, spec-code alignment, static validation, and safe local fixes. Does not run the game.

126 2d ago A 34 tokens original Apache-2.0

designer

14

tettethu/VibeGame

Agent

Game designer agent. Use for design tasks: creating or updating GDD.md sections, designing new game mechanics, systems, or content.

126 2d ago A 29 tokens original Apache-2.0

player

15

tettethu/VibeGame

Agent

Runtime verification teammate for one code task. Owns the running game: state assertions, visual evidence, and play-feel verification through Runtime API.

126 2d ago A 31 tokens original Apache-2.0

programmer

16

tettethu/VibeGame

Agent

Programmer for one approved code task. Owns code changes for the approved task contract and validates them before handoff.

126 2d ago A 27 tokens original Apache-2.0

reviewer

17

tettethu/VibeGame

Agent

VibeGame build final quality gate. Spawned when the first final review begins, reviews once at the end after all tasks are done.

126 2d ago A 31 tokens original Apache-2.0

artist-self-evolve

18

tettethu/VibeGame

Skill Claude CodeCodex

Distill stable art-generation patterns from a completed project, so future projects produce comparable assets without re-discovering the prompts. Lead-dispatched only — orchestrator invokes this skill from its self-evolve flow with a game-slug message; do not self-trigger.

126 2d ago A 62 tokens original Apache-2.0

self-evolve

19

tettethu/VibeGame

Skill Claude CodeCodex

Capture reusable patterns from a finished project and lift them into framework-level priors (contracts, modules, skeletons) that future projects inherit. Run only when the user explicitly requests self-evolution; the orchestrator executes the workflow.

126 2d ago A 50 tokens original Apache-2.0

vibegame-build

20

tettethu/VibeGame

Skill Claude CodeCodex

Run VibeGame's standard end-to-end game development workflow with reviewer gates. Use when the user wants to create a game from zero or evolve an existing game across multiple stages.

126 2d ago A 42 tokens original Apache-2.0

vibegame-edit

21

tettethu/VibeGame

Skill Claude CodeCodex

Iterate broadly on an existing game, on top of vibegame-build. Use when the user asks to change an existing game's art style, genre, or core rules. Not for local tuning such as numbers or game feel. Orchestrator only.

126 2d ago A 57 tokens original Apache-2.0

vibegame-start

22

tettethu/VibeGame

Skill Claude CodeCodex

Resume a VibeGame orchestrator session after vibegame start. Use at the beginning of a Claude or Codex session to inspect team runtime state, repair missing persistent members, load goal and GDD context, inspect tasks, and ask the user what to do next.

126 2d ago A 61 tokens original Apache-2.0