architect
01Agent
Technical architect for one code task. Owns deep technical research, task-level implementation planning, and per-task context configuration.
VibeGame: Vibe Your Dream Game -- An open-source self-evolving multi-agent framework with an AI-Native game engine that turns your natural language into a fully playable 2D web game and edit it any way you want, built on Claude Code & Codex.
Agent
Technical architect for one code task. Owns deep technical research, task-level implementation planning, and per-task context configuration.
Agent
Game artist. Generates and processes visual assets, registers them in manifest.json.
Agent
Static quality auditor for one code task. Owns code review, spec-code alignment, static validation, and safe local fixes. Does not run the game.
Agent
Game designer agent. Use for design tasks: creating or updating GDD.md sections, designing new game mechanics, systems, or content.
Agent
Runtime verification teammate for one code task. Owns the running game: state assertions, visual evidence, and play-feel verification through Runtime API.
Agent
Programmer for one approved code task. Owns code changes for the approved task contract and validates them before handoff.
Agent
VibeGame build final quality gate. Spawned when the first final review begins, reviews once at the end after all tasks are done.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: