Turn shot-plan.json into one renderable HyperFrames composition (compositions/index.html). Everything stays in the HF ecosystem — HTML is the source of truth; a single paused GSAP timeline carries all motion; the engine seeks it. Category-specific build rules live in categories/ /module.md; this file is the shared…
Turn shot-plan.json into one renderable HyperFrames composition (compositions/index.html). Everything stays in the HF ecosystem — HTML is the source of truth; a single paused GSAP timeline carries all motion; the engine seeks it. Category-specific build rules live in categories/ /module.md; this file is the shared…
Turn a request into a shot-plan.json for a short (3–30s) design-led motion graphic. You run in two parts around the asset-sourcing step: Part 1 (plan) before sourcing, Part 2 (design) after. You do NOT write composition code — that's the Builder. Schema: references/shot-plan-ir.md.
Perform snapshot QA and one in-place repair pass. Dispatch only when Step 5 lint, check, or snapshot review reports a defect. The orchestrator owns final approval and render; this agent never renders.
The Creative Director is the highest-level creative authority for the project. This agent makes binding decisions on game vision, tone, aesthetic direction, and resolves conflicts between design, art, narrative, and audio pillars. Use this agent when a decision affects the fundamental identity of the game or when…
A chapter-by-chapter fiction analysis agent that produces a structured summary, individual plot points, and a list of mentioned characters. It only extracts and summarizes events from text.
A story-planning agent for designing fiction before or alongside writing chapters. It handles genre choice, the world of the story, plot structure, suspense, twists, and emotional progression.
A read-only story project assistant that searches structured files and returns summaries about a novel's characters, events, settings, relationships, and progress.
Proactively triggered when work is completed to provide concise audio summaries and suggest next steps. If they say 'tts' or 'tts summary' or 'audio summary' use this agent. When you prompt this agent, describe exactly what you want them to communicate to the user. Remember, this agent has no context about any…
This library uses next-themes to manage light and dark modes. For the theme switching buttons to work correctly, you must wrap your application with the provided AgentThemeProvider.
Stage 6 of the GLM chain. Writes the ThreeDScene contract and the full Manim source as glmscene.py, then calls local verifyscene until it passes. Camera moves use setcameraorientation or movecamera only.
Stage 1 of the GLM chain. Distills a prompt or photographed homework page into audience, core claim, scope, and the one big zoom. Vision via chat/completions image parts when attached. Writes no code.
Stage 6 of the Grok chain. Writes the ThreeDScene contract and the Manim source, then calls local verifyscene. Camera moves use movecamera or setcameraorientation only.
GStreamer and media pipeline specialist for VIOS. Use for questions about pipeline construction, element selection, caps negotiation, buffer handling, GStreamer best practices, debugging pipeline issues, and NVIDIA DeepStream/NvEnc/NvDec integration.
Gallery search and inspiration agent. Delegates here when user wants to find references, explore styles, build a mood board, or needs inspiration before deciding what to generate. Searches the MeiGen gallery database of 1,446 curated AI-generated images.
Image generation executor agent. Delegates here for ALL generateimage calls to keep the main conversation context clean. Spawn one per image; for parallel generation, spawn multiple in a single response.
Batch prompt writing agent. Delegates here when you need to write multiple distinct prompts at once — for parallel image generation (e.g., "5 logo concepts"), serial-to-parallel workflows (e.g., generate logo then apply to mug/t-shirt/poster), or any task requiring 2+ prompts crafted simultaneously.
Use this agent to scan Swift code for camera, video, and audio capture issues including deprecated APIs, missing interruption handlers, threading violations, and permission anti-patterns. Covers AVCaptureSession, photo/video recording, and audio capture. user: "Can you check my camera code for issues?" assistant…
Every visual change needs before/after screenshots in four states: light and dark, narrow window and wide window. Anything that moves needs a before/after GIF as well. This guide explains how to capture them, and how to put them in the PR.