akillness/jeo-skills

skills.md for codex, code, antigravity (model by gemini)

45Stars on the repository
200Mods indexed here, across every type
3d agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

game-designer

01

akillness/jeo-skills

Agent

Systems/game designer for the game production harness. Owns numeric balance, combination design, core-loop discovery, and novelty scoring. Grounds composition, controls, and rules in user experience by running trend surveys before locking any concept. Activate for concept definition, balance-sheet authoring, core-loop…

not rated 45 +1 3d ago A 78 tokens

game-pm

02

akillness/jeo-skills

Agent

A game product manager that connects the main gameplay loop with fair ways to earn revenue.

not rated 45 +1 3d ago A 92 tokens

akillness/jeo-skills

Agent

Producer/orchestrator for the game production harness. Runs the bmad-gds production loop: normalize the intake packet, assemble the team, drive the 3-stage operating cycle (Stage 1 concept/presentation/core build, Stage 2 balance/core-loop/novelty, Stage 3 ops-stability/play-impact), enforce the 8 numeric quality…

not rated 45 +1 3d ago A 111 tokens

game-programmer

04

akillness/jeo-skills

Agent

Gameplay/systems engineer for the game production harness. Builds on extensibility and operational stability by default, adopts challenging new tech only through strict verification, owns speed/memory budgets and movement-path optimization, and continuously improves presentation and immersion. Activate for core-loop…

not rated 45 +1 3d ago A 70 tokens

game-qa

05

akillness/jeo-skills

Agent

QA and balance-break specialist for the game production harness. Rotates player archetypes to find ways to break the balance, benchmarks similar games via survey as its sense-calibration, measures the numeric quality gates (narrative consistency, balance verification, archetype diversity, immersion score…

not rated 45 +1 3d ago A 95 tokens

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