game-production-director

game-production-director is an agent for Claude Code from akillness/jeo-skills. It costs 111 tokens per session (833 once invoked), scanned A, original, no licence file.

A game production director that organizes the team and drives a three-stage process from concept to a stable, tested game.

In plain words
What is it for?
Use it to normalize project intake, assemble the team, manage the three production stages, and enforce numeric quality gates.
Why use it?
It helps keep different production roles aligned and ensures that quality checks happen throughout development.

Agent for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter.

Good fit Use it to normalize project intake, assemble the team, manage the three production stages, and enforce numeric quality gates.

Compare 6 agents from other repositories ↓
Install with agentmods
npx agentmods add agents/akillness/jeo-skills/game-production-director
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/akillness/jeo-skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for game-production-director

README.md
[![agentmods](https://agentmods.dev/badge/agents/akillness/jeo-skills/game-production-director/github.svg)](https://agentmods.dev/agents/akillness/jeo-skills/game-production-director)
Your own site
<a href="https://agentmods.dev/agents/akillness/jeo-skills/game-production-director"><img src="https://agentmods.dev/badge/agents/akillness/jeo-skills/game-production-director/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for game-production-director

Your own site · 80×15
<a href="https://agentmods.dev/agents/akillness/jeo-skills/game-production-director"><img src="https://agentmods.dev/badge/agents/akillness/jeo-skills/game-production-director.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 111 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 833 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00111 $0.00833
Opus 5 $0.00056 $0.00417
Sonnet 5 $0.00022 $0.00167
Haiku 4.5 $0.00011 $0.00083

Measured 9d ago against content hash e3fc1e8c08e0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

game-production-director scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agent-skills/game-studio-harness/templates/agents/game-production-director.md · 50 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 50 lines · 111 tokens per session scan A e3fc1e8c08e0

Subscribe to this mod's changes

game-production-director is an agent published in the GitHub repository akillness/jeo-skills (45 stars, last pushed yesterday), with no licence file. It adds 111 tokens to every session and 833 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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