Use this agent when the user asks to add game content to an existing Minecraft mod or plugin project, including items, blocks, entities, recipes, GUIs, commands, enchantments, effects, world generation, data generation, or network packets. Typical triggers include "add a custom sword", "create a new block with a GUI"…
Use this agent when the user asks anything about Minecraft mod or plugin development - creating mods, adding features, debugging API issues, understanding Forge/Fabric/NeoForge/Paper APIs, or choosing the right approach. This is the primary entry point for Minecraft development tasks. It analyzes requirements…
Use this agent when the user asks to create a new Minecraft mod or plugin project, set up a project skeleton, initialize Gradle/Maven build files, or scaffold the basic structure for Forge, NeoForge, Fabric, or Paper/Spigot development. Typical triggers include "create a Forge mod", "set up a Fabric project", "start a…
This skill should be used when the user asks to "review my mod", "check my code", "code review", "audit the plugin", "/mc-review", or requests a quality check on Minecraft mod/plugin code. It performs static analysis for correctness, performance, compatibility, and best-practice issues specific to Minecraft Forge…