arjun988

60 mods across 1 repository, 138 stars between them.

blender-skills

02

arjun988/blender-skills

Plugin Claude Code

Blender Skills pack with 94 specialized skills for technical art, genre/style direction, modeling, VFX, engine export, and Blender MCP production workflows.

138 1mo ago A tokens not measured original MIT

arjun988/blender-skills

Skill Claude CodeCodex

Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.

138 1mo ago A 29 tokens original MIT

animation

04

arjun988/blender-skills

Skill Claude CodeCodex

Game-ready animation in Blender including walk/run/idle cycles, combat, mechanical animation, camera animation, constraints, Graph Editor, and NLA workflows via MCP.

138 1mo ago A 34 tokens original MIT

anime-style

05

arjun988/blender-skills

Skill Claude CodeCodex

Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.

138 1mo ago A 28 tokens original MIT

apocalypse-worlds

06

arjun988/blender-skills

Skill Claude CodeCodex

Apocalyptic and dystopian world art direction for Blender including post-apocalyptic, zombie, alien invasion, post-human, dystopian, and utopian contrast sets.

138 1mo ago A 37 tokens original MIT

archviz

07

arjun988/blender-skills

Skill Claude CodeCodex

Architectural visualization in Blender for interiors/exteriors with real-world scale, camera composition, PBR materials, and still/animation delivery via MCP.

138 1mo ago A 32 tokens original MIT

asset-optimization

08

arjun988/blender-skills

Skill Claude CodeCodex

Validates and optimizes Blender assets for polycount, topology, UV efficiency, material count, naming, collections, and game-ready performance. Use before export on all production assets via MCP.

138 1mo ago A 42 tokens original MIT

biome-worlds

09

arjun988/blender-skills

Skill Claude CodeCodex

Biome and setting art direction for Blender covering underwater, desert, arctic, jungle, underground, and floating-island environments.

138 1mo ago A 30 tokens original MIT

blender-director

10

arjun988/blender-skills

Skill Claude CodeCodex

Use when starting any Blender asset task, planning a production pipeline, coordinating multiple disciplines, or matching a reference photo/concept art. Invoke for game-ready assets, hard surface, environment, character, creature, export, or any multi-skill Blender workflow.

138 1mo ago A 56 tokens original MIT

blender-modeler

11

arjun988/blender-skills

Skill Claude CodeCodex

Core Blender modeling specialist for Edit Mode, modifiers, collections, precision modeling, and scene organization. Use for general 3D modeling, blockouts, cleanup, non-destructive workflows, and scene structure in Blender via MCP.

138 1mo ago A 50 tokens original MIT

body-horror-style

12

arjun988/blender-skills

Skill Claude CodeCodex

Body horror art direction for Blender focusing on flesh wrongness, mutation, fusion, and visceral material storytelling.

138 1mo ago A 26 tokens original MIT

brutalist-mood

13

arjun988/blender-skills

Skill Claude CodeCodex

Brutalist and concrete-monument mood direction for Blender architecture and scenes with raw concrete, monumental scale, and austere composition.

138 1mo ago A 32 tokens original MIT

arjun988/blender-skills

Skill Claude CodeCodex

Cinematic camera work in Blender including framing, lenses, composition, camera animation, and shot language beyond basic rendering setup via MCP.

138 1mo ago A 32 tokens original MIT

cartoon-style

15

arjun988/blender-skills

Skill Claude CodeCodex

Cartoon art direction for Blender with squash-stretch readable shapes, bold colors, and graphic silhouettes for games and animation.

138 1mo ago A 28 tokens original MIT

arjun988/blender-skills

Skill Claude CodeCodex

Character archetype art direction for Blender covering fantasy races, horror creatures, roles (knight, assassin, detective), and body types (mecha, android, chibi, etc.).

138 1mo ago A 42 tokens original MIT

character-artist

17

arjun988/blender-skills

Skill Claude CodeCodex

AAA character modeling for human anatomy, stylization, facial topology, clothing, hair, and animation-ready meshes. Use for game characters, facial expressions, and production character assets in Blender via MCP.

138 1mo ago A 43 tokens original MIT

chibi-style

18

arjun988/blender-skills

Skill Claude CodeCodex

Chibi and SD proportion art direction for Blender characters with oversized heads, simplified anatomy, and cute silhouette rules.

138 1mo ago A 26 tokens original MIT

cloth-sim

19

arjun988/blender-skills

Skill Claude CodeCodex

Garment blockout, cloth simulation, pin groups, and bake to shape keys or caches for characters and props in Blender via MCP.

138 1mo ago A 31 tokens original MIT

collision-proxy

20

arjun988/blender-skills

Skill Claude CodeCodex

Collision proxy authoring for games including UCX/UHX naming, convex hulls, capsules, and simple collider meshes in Blender via MCP.

138 1mo ago A 32 tokens original MIT

comic-book-style

21

arjun988/blender-skills

Skill Claude CodeCodex

Comic book and graphic-novel art direction for Blender with ink-line emphasis, halftone cues, and high-contrast framing.

138 1mo ago A 30 tokens original MIT

compositing

22

arjun988/blender-skills

Skill Claude CodeCodex

Blender compositor workflows for beauty stacks, render passes, color grade, glare, and delivery outputs via MCP.

138 1mo ago A 26 tokens original MIT

arjun988/blender-skills

Skill Claude CodeCodex

Cosmic, eldritch, and Lovecraftian horror art direction for Blender with non-Euclidean cues, impossible scale, and incomprehensible forms.

138 1mo ago A 42 tokens original MIT

cozy-wholesome-mood

24

arjun988/blender-skills

Skill Claude CodeCodex

Cozy, cute, wholesome, relaxing, and peaceful mood direction for Blender assets and scenes.

138 1mo ago A 27 tokens original MIT