maintaining-modding-environments

A guide for maintaining an already-configured Bethesda Game Studios modding environment and its mod knowledge bases, which are collections of information used by modding tools.

In plain words
What is it for?
Use it to update or register knowledge packs, maintain translation glossaries, check environment health, pin versions, or clean old cached data.
Why use it?
It keeps the environment, knowledge packs, translation tools, and cached data up to date without confusing first-time setup with routine maintenance.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/hashgraph-online/awesome-codex-plugins/maintaining-modding-environments
Any agent
npx skills add hashgraph-online/awesome-codex-plugins --skill maintaining-modding-environments
Clone the repo
git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins

Made for: Claude Code, Codex.

Per session 65 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 12,274 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00065 $0.12274
Opus 5 $0.00032 $0.06137
Sonnet 5 $0.00013 $0.02455
Haiku 4.5 $0.00006 $0.01227

Measured yesterday against content hash 522cdb6613d1, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

maintaining-modding-environments scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/BB-84C/bgs-modding-superpowers/skills/maintaining-modding-environments/SKILL.md · 1,010 lines

How it starts

The opening of the file, as written. The whole thing — 1,010 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Maintaining Modding Environments

When to use

  • The environment is already set up and the user asks to maintain, refresh, update, or health-check it.
  • The user says "register custom pack", "install my KB pack", "set BGS_KB_USER_PACKS", or asks how to author a local KB pack.
  • The user asks how to maintain a mod knowledge base, a translator glossary KB, or a third-party localization KB for Skyrim/Fallout/Starfield.
  • The user asks to install, upgrade, repair, or verify the standalone xtl/bgs-translator CLI after first-run.
  • The user asks to check or apply knowledge-base updates after first-run.
  • The user asks to prune the KB cache or clean old pack versions.
  • The user asks whether to pin a KB pack version, follow latest, or handle a minPluginVersion warning.

What this skill replaces

Use setting-up-bgs-modding-environment for first-run: MO2 detection, control-plane install, visible MO2 launch, first xEdit acquisition, first KB pack acquisition, and first semantic smoke.

This skill owns ongoing care after that first-run boundary: KB updates, cache hygiene, custom-pack authoring and registration, translator CLI maintenance, recurring environment health checks, and version-pinning advice.

Translator CLI maintenance

xtl is the standalone AI translation CLI/Web GUI launcher. It is published on PyPI as bgs-translator; the portable plugin may include translator-facing skills, but a fresh user machine still needs the Python package installed before high-speed agents can call xtl.

Start every maintenance pass with an explicit readback:

# Check whether xtl is installed and can report its version/capabilities.
xtl version

# Inspect top-level commands before choosing a workflow.
xtl --help

If xtl is missing or too old, prefer an isolated user-level CLI install:

# Install the current release-candidate build as an isolated command-line tool.
pipx install bgs-translator==0.9.0rc1

# Upgrade an existing pipx-managed xtl install when a newer stable build exists.
pipx upgrade bgs-translator

Read the full file on GitHub · 1,010 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 1,010 lines · 65 tokens per session scan A 522cdb6613d1

Subscribe to this mod's changes

maintaining-modding-environments is a skill published in the GitHub repository hashgraph-online/awesome-codex-plugins (859 stars, last pushed 3d ago), licensed Apache-2.0. It adds 65 tokens to every session and 12,274 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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