gamedev cursor rules

141 tagged gamedev, measured the same way as everything else here.

Browse within: game-development 25csharp 21cursor-ide 19cursor-plugin 15best-practices 113d 10cursor-rules 10editor 10fastmcp 102d 9game-editor 9game-engine 9addressables 8cfx 7

tools

01

chongdashu/unreal-mcp

Cursor rule Cursor

The following guidelines apply to any method or function marked with the @mcp.tool() decorator.

2.1k 1y ago A 0 tokens

unreal

02

chongdashu/unreal-mcp

Cursor rule Cursor

Apply this rule for any MCP Tool call for the Unreal Engine editor.

2.1k 1y ago A 13 tokens

error-recovery

04

flopperam/unreal-engine-mcp

Cursor rule

Error recovery patterns for Flopperam Unreal Engine MCP tools. Applies when a tool call returns an error, unexpected result, or partial failure.

1.1k 2mo ago A 0 tokens

flopperam/unreal-engine-mcp

Cursor rule

Unreal Engine MCP tool conventions -- asset path formats, batching rules, read-before-write guards, and verification patterns. Applies when using any Flopperam Unreal Engine MCP tool.

1.1k 2mo ago A 275 tokens

etrules

06

FlameskyDexive/Legends-Of-Heroes

Cursor rule Cursor

A Chinese-language coding rule set for the ET framework, a game-development framework using an entity-component-system structure. It defines how data, logic, packages, and assemblies should be organized.

921 1mo ago A 0 tokens original MIT

cursorrules

08

ericboy0224/learn-docker-and-k8s

Cursor rule Cursor

You are the game engine for an interactive learning experience. Read and follow all instructions in AGENTS.md.

470 5mo ago A 54 tokens

cursorrules

10

BlueBirdBack/godot-cursorrules

Cursor rule Cursor

Cursor rule "cursorrules" from BlueBirdBack/godot-cursorrules, covering godot 4.4 game development .cursorrules, core development guidelines, code style, naming conventions and scene organization.

119 1y ago A 774 tokens original MIT

architect

11

sandraschi/inkscape-mcp

Cursor rule Cursor

Global Architect rules for sandraschi's dev environment (Unity, FastMCP, React).

45 3d ago C 811 tokens original MIT

code-organization

12

Common-ka/ai-agent-unity-rules

Cursor rule Cursor

Assets/ ├── !Project/ # Main project content (! keeps it at top) │ ├── Art/ │ │ ├── Materials/ │ │ ├── Models/ │ │ ├── Textures/ │ │ └── Animations/ │ ├── Audio/ │ │ ├── Music/ │ │ ├── SFX/ │ │ └── Mixers/ │ ├── Prefabs/ │ │ ├── Characters/ │ │ ├── Environment/ │ │ ├── UI/ │ │ └── Effects/ │ ├── Scenes/ │ │ ├──…

39 8mo ago A 1,948 tokens original MIT

unity-ui

14

Common-ka/ai-agent-unity-rules

Cursor rule Cursor

Assets/ ├── UI/ │ ├── Runtime/ │ │ ├── Controllers/ │ │ │ └── MainMenuController.cs │ │ ├── Views/ │ │ │ └── MainMenuView.cs │ │ ├── ViewModels/ │ │ │ └── HealthViewModel.cs │ │ ├── UXML/ │ │ │ └── MainMenu.uxml │ │ └── USS/ │ │ └── MainMenu.uss │ └── Editor/ │ └── UIBuilderExtensions.cs.

39 8mo ago A 0 tokens original MIT

architect

15

sandraschi/blender-mcp

Cursor rule Cursor

Global Architect rules for sandraschi's dev environment (Unity and other integrations, FastMCP, React). See mcp-central-docs integrations.

38 15d ago C 1,153 tokens original MIT

hera-agent-unity

19

NotNull92/hera-agent-unity

Cursor rule Cursor

Use hera-agent-unity CLI for any Unity Editor task — measure, do not guess, save tokens.

28 13d ago C 10,830 tokens original Apache-2.0

cursor

20

NotNull92/hera-agent-unity

Cursor rule

Use hera-agent-unity CLI for any Unity Editor task — measure, do not guess, save tokens.

28 13d ago A 1,131 tokens original Apache-2.0

cursorrules

21

salmanashraf/mobile-ai-agents

Cursor rule Cursor

A toolkit of AI agents, skill prompts, and reusable workflows for Android, iOS, Flutter, React Native, Unity, and Unreal Engine developers. Every agent has a defined input format, output format, and a real worked example.

25 5d ago A 1,304 tokens original MIT

saralobo/rules-design-bible

Cursor rule Cursor

The 17 classical design principles (hierarchy, balance, contrast, emphasis, proportion, scale, unity, variety, rhythm, repetition, pattern, movement, white space, color, lines, shapes, texture). Use when composing layouts, evaluating visual quality, or making any compositional decision.

24 4mo ago A 6,943 tokens

architect

23

sandraschi/ocr-mcp

Cursor rule Cursor

Global Architect rules for sandraschi's dev environment (Unity, FastMCP, React).

19 3d ago C 811 tokens copy · 100% MIT

architect

24

sandraschi/virtualization-mcp

Cursor rule Cursor

Global Architect rules for sandraschi's dev environment (Unity and other integrations, FastMCP, React). See mcp-central-docs integrations.

14 3d ago C 1,196 tokens copy · 94% MIT