4thfever/cultivation-world-simulator
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A set of rules for developing character actions and interactions between characters in a game, including language support, AI decisions, and game-loop integration.
251 tagged Game development, measured the same way as everything else here.
Browse within: cursor 39cursor-ide 18cursorrules 16game-development 13awesome-list 12cursor-plugin 12cli 11minecraft 11minecraft-modapi 11ai-coding 10best-practices 10cursor-rules 10LLM 9agentic-ai 9
4thfever/cultivation-world-simulator
Cursor rule Cursor
A set of rules for developing character actions and interactions between characters in a game, including language support, AI decisions, and game-loop integration.
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Apply this rule for any MCP Tool call for the Unreal Engine editor.
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Guide for creating colored shapes and physics objects in Unreal Engine using MCP tools.
Cursor rule Cursor needs its repo
Write all creation, destruction, or major trait updates in these functions.
oculus-samples/Unity-PassthroughCameraApiSamples
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Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
Cursor rule Cursor
Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
oculus-samples/Unity-TheWorldBeyond
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Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
majidmanzarpour/vibe-coding-starter-pack-3d-multiplayer
Cursor rule Cursor needs its repo
Global rules always followed.
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Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
meta-quest/Meta-Spatial-SDK-Samples
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Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
Cursor rule Cursor
Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
haolange/InfinityRenderPipeline
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After code changes, foreground Unity, refresh, then iterate from Editor.log and a captured frame with first-principles fixes.
sylverb/game-and-watch-retro-go-sd
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PCE / PCE CD emulator — architecture and debugging.
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A coding style guide for building Three.js projects with Vite, a fast JavaScript development setup, using reusable classes managed through one central `Experience` instance.
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Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
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This app is made with three.js and WebGPU, using three shader language (TSL). DO NOT USE WEBGL. DO NOT BE LAZY AND FALL BACK. Always focus on making working WebGL solutions with TSL. Thoroughly research instead of guessing.
MRCalderon3D/everything-game-dev-code
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Route work through commands, agents, and skills before improvising.
oculus-samples/voicesdk-samples-whisperer
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Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
oculus-samples/Unity-AppSpaceWarp
Cursor rule Cursor
Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
Common-ka/ai-agent-unity-rules
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Guidelines for working with the New Input System in Unity 6.2.
oculus-samples/Unity-PerformanceSettings
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Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
oculus-samples/Unity-MetaXRAudioSDK
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Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
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Union ♾️ - The Unity MCP Server.
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Use hera-agent-unity CLI for any Unity Editor task — measure, do not guess, save tokens.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: