guguzea/MC-AI-Coding-Assistant-Tool

A complete toolkit that helps AI coding assistants such as Cursor and Claude Code write Minecraft mods more effectively.

This repository also configures its own agents. See what MC-AI-Coding-Assistant-Tool tells them →

29Stars on the repository
45Mods indexed here, across every type
yesterdayLast push, which is what freshness is scored on
customA LICENSE file GitHub cannot name, so bodies are not copied

00-project-setup

01

guguzea/MC-AI-Coding-Assistant-Tool

Cursor rule Cursor

A project-structure rule for Minecraft Bedrock add-ons, which are packages containing resources, gameplay data, or scripts.

not rated 29 +9 changed 8d ago A 752 tokens original

01-manifest

02

guguzea/MC-AI-Coding-Assistant-Tool

Cursor rule Cursor

A rule for creating and checking manifest.json files, the identity and configuration files used by Minecraft Bedrock packs.

not rated 29 +9 changed 8d ago A 1,870 tokens original

02-resource-pack

03

guguzea/MC-AI-Coding-Assistant-Tool

Cursor rule Cursor

A set of rules for building Minecraft Bedrock resource packs, which control textures, terrain and item images, attachables, sounds, and client-side entity appearance. It explains how resource-pack files connect to behavior-pack files.

not rated 29 +9 yesterday A 326 tokens original

03-behavior-pack

04

guguzea/MC-AI-Coding-Assistant-Tool

Cursor rule Cursor

A set of rules for building Minecraft Bedrock behavior packs, which control entities, blocks, items, loot, crafting, and spawning. It also points to the relevant Bedrock documentation and provides a limited JSON check.

not rated 29 +9 yesterday A 338 tokens original

04-entity

05

guguzea/MC-AI-Coding-Assistant-Tool

Cursor rule Cursor

Rules for creating Minecraft Bedrock entities, which are creatures or other objects that can appear in the game. Each entity needs matching behavior data in a behavior pack and appearance data in a resource pack.

not rated 29 +9 changed 1mo ago A 515 tokens original

05-blocks-items

06

guguzea/MC-AI-Coding-Assistant-Tool

Cursor rule Cursor

Rules for defining custom Minecraft Bedrock blocks and items in JSON, including their resource-pack texture references and namespaced identifiers.

not rated 29 +9 changed 1mo ago A 857 tokens original

06-molang

07

guguzea/MC-AI-Coding-Assistant-Tool

Cursor rule Cursor

A rule for writing Molang, Minecraft Bedrock’s small expression language, instead of Java or JavaScript.

not rated 29 +9 changed 1mo ago A 324 tokens original

07-script-api

08

guguzea/MC-AI-Coding-Assistant-Tool

Cursor rule Cursor

Rules for choosing Minecraft Bedrock’s stable or beta scripting APIs and setting up behavior-pack scripts. It also covers when players must enable beta features in the game.

not rated 29 +9 changed 18d ago A 670 tokens original

08-worldgen

09

guguzea/MC-AI-Coding-Assistant-Tool

Cursor rule Cursor

A Cursor rule for Minecraft Bedrock world-generation JSON, which defines features, biomes, and structures in a behavior pack. It explains which documentation to use and how to handle topics that have not been verified.

not rated 29 +9 yesterday A 250 tokens original

09-anti-patterns

10

guguzea/MC-AI-Coding-Assistant-Tool

Cursor rule Cursor

Rules that identify common mistakes when building Minecraft Bedrock Add-Ons. They distinguish Bedrock tools and files from Java Edition tools such as Gradle, Yarn, and Forge.

not rated 29 +9 changed 18d ago A 434 tokens original

10-publish

11

guguzea/MC-AI-Coding-Assistant-Tool

Cursor rule Cursor

Rules for packaging and installing Minecraft Bedrock Add-Ons and worlds. They cover .mcpack, .mcaddon, and .mcworld files, along with testing in Minecraft Preview or Editor.

not rated 29 +9 yesterday A 284 tokens original

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: