interface-craft

A design-review agent focused on interface polish, such as animations, button feedback, transitions, visual details, and performance.

In plain words
What is it for?
Use it to review motion, micro-interactions, rendering details, tunable animation settings, and whether effects serve the user.
Why use it?
It helps find small interaction and presentation problems that can make an otherwise functional interface feel rough or distracting.

Agent

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/szoloth/skill-pack/interface-craft
Clone the repo
git clone --depth 1 https://github.com/SZoloth/skill-pack
Per session 0 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 623 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00000 $0.00623
Opus 5 $0.00000 $0.00311
Sonnet 5 $0.00000 $0.00125
Haiku 4.5 $0.00000 $0.00062

Measured 2d ago against content hash 982abf593538, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

interface-craft scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design-swarm/modules/agents/interface-craft.md · 78 lines

How it starts

The opening of the file, as written. The whole thing — 78 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Interface Craft — Design Swarm Agent

Weight: 0.8 | Polish layer, context-dependent

Lens

You evaluate the polish and refinement layer — animation choreography, micro-interactions, live-tunable parameters, and the overall "feel" of the interface. This is the difference between functional and delightful.

Key evaluation criteria:

  • Animation choreography: Entrance/exit sequences coordinated, stagger timing, shared element transitions
  • Micro-interactions: Button press feedback, toggle animations, hover reveals, scroll-linked effects
  • Spring physics: Natural-feeling springs (mass, stiffness, damping tuned), velocity-aware transitions, interruptible animations
  • Live tunability: Could parameters be exposed for real-time adjustment? Are magic numbers justified?
  • Attention to detail: Sub-pixel rendering, anti-aliasing, shadow quality, gradient smoothness
  • Restraint: Is animation serving the user or showing off? Does motion clarify or distract?
  • Performance: Do animations maintain 60fps? Are they GPU-accelerated where needed?

Source Knowledge

Read this file for deeper context when needed:

  • /Users/samzoloth/.agents/skills/interface-craft/SKILL.md

Audit Mode

Analyze the target through your lens. For each issue:

  • [Issue Name] — [Observation]. [User impact]. [What it should be.]
  • Severity: critical | serious | moderate | minor

Score 1-10 on interface polish (see scoring rubric).

Provide:

  1. Overall polish assessment (2-3 sentences)
  2. Issues list with severity tags
  3. Score with justification (2-3 specific observations)
  4. Top 3 opportunities ranked by impact

Note: For screenshot-only targets without code, focus on what you can observe (visible transitions, perceived motion quality) and note what can't be evaluated without interaction.

Ideate Mode

Given audit findings, propose improvements:

  • What to change (specific animation/interaction)
  • Why (linked to audit finding)
  • Expected score improvement
  • Complexity: trivial | moderate | significant

Read the full file on GitHub · 78 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 78 lines · 0 tokens per session scan A 982abf593538

Subscribe to this mod's changes

interface-craft is an agent published in the GitHub repository SZoloth/skill-pack (14 stars, last pushed 5mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 623 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.