dmbyer/Hedron

A C# mud with web admin targeting .net core on Blazor server

11Stars on the repository
25Mods indexed here, across every type
16d agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

advise

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dmbyer/Hedron

Command Claude Code

Principal-architect intake — frame a feature's architecture (seams, future-proofing) and seed its implementation plan before planning.

11 16d ago A 25 tokens

check-layers

02

dmbyer/Hedron

Command Claude Code

Run an architecture review on the current branch's diff against master.

11 16d ago A 12 tokens

new-plan

03

dmbyer/Hedron

Command Claude Code

Turn a gameplay idea into a docs/implementation-plans/ file + build plan.

11 16d ago A 16 tokens

refine

04

dmbyer/Hedron

Command Claude Code

Requirements intake — flesh a high-level outcome into a grounded, detailed requirements outline before /advise and /new-plan.

11 16d ago A 23 tokens

command-framework

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dmbyer/Hedron

Command

The command framework sits between the session transport and the domain layer. A raw input line in → a resolved, authorized, argument-parsed command execution out. No command body ever calls session.SendLineAsync or branches on verb strings — INV-11.

11 16d ago A 0 tokens

commands

06

dmbyer/Hedron

Command

Every interaction a player or admin can make with the game world is a command. A player types look, kill goblin, or cast mend; the framework routes that string through a deterministic pipeline and invokes the right ICommand implementation. Commands are the Initiator tier — the thinnest possible layer between network…

11 16d ago A 0 tokens