caveman
01Skill Claude CodeCodex
A plain-language explanation method that breaks a difficult question into concrete objects and actions. It avoids technical terms, comparisons, and unexplained abstractions.
根据TEngine框架,结合工作经验,修改和增加一些实用性拓展修改的框架(包括但不限于工具方法,工具编辑器,部分底层逻辑调整)。不合入TEngine,主要是不想让TEngine太冗杂。
Skill Claude CodeCodex
A plain-language explanation method that breaks a difficult question into concrete objects and actions. It avoids technical terms, comparisons, and unexplained abstractions.
Skill Claude CodeCodex
DGame Unity 项目开发指导。触发词:DGame, GameModule, UIWindow, UIWidget, UIModule, AddUIEvent, GameEvent, GameEventDriver, EEventGroup, LoadAssetAsync, LoadGameObjectAsync, SetSprite, ConfigSystem, HybridCLR, YooAsset, Luban, RedDotModule, CoplayDev unity-mcp, MCP, 热更, 资源加载, UI开发, 事件系统, 模块架构.
Skill Claude CodeCodex
A structured questioning method for testing an idea, argument, or plan. It examines evidence, counterexamples, edge cases, hidden assumptions, and simpler alternatives.
Skill Claude CodeCodex
A code-review workflow that reads project decision records (ADRs) and context documents before judging a change.
Skill Claude CodeCodex
A review method for finding places where a DGame codebase can be reorganised into clearer, more self-contained modules. A module is a piece of code with an interface that others use and an internal implementation.
Skill Claude CodeCodex
A guide for managing DGame Luban, a tool that turns game configuration tables and definitions into code and data files.
Skill Claude CodeCodex
Implement tasks from an OpenSpec change. Use when the user wants to start implementing, continue implementation, or work through tasks.
Skill Claude CodeCodex
Archive a completed change in the experimental workflow. Use when the user wants to finalize and archive a change after implementation is complete.
Skill Claude CodeCodex
Enter explore mode - a thinking partner for exploring ideas, investigating problems, and clarifying requirements. Use when the user wants to think through something before or during a change.
Skill Claude CodeCodex
Propose a new change with all artifacts generated in one step. Use when the user wants to quickly describe what they want to build and get a complete proposal with design, specs, and tasks ready for implementation.
Skill Claude CodeCodex
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Codex's capabilities with specialized knowledge, workflows, or tool integrations.
Skill Claude CodeCodex
Toggle DGame project Codex popup reminder hooks in .codex/config.toml. Use when the user asks to enable, disable, or switch Codex stop/subagent-stop popups, permission request popups, or asks for a Codex equivalent of .claude/commands/toggle-popup.md.